RimWorld
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Vanilla Nutrient Paste Expanded
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Mod, 1.4, 1.5, 1.6
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更新時間
637.672 KB
2023 年 1 月 19 日 上午 7:06
7 月 8 日 上午 8:18
13 項更新註記 (檢視)

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Vanilla Nutrient Paste Expanded

在 Oskar Potocki 的 1 個收藏中
Vanilla Expanded
110 個項目
描述
[www.patreon.com]



Check Change notes.



Vanilla Nutrient Paste Expanded is a small mod created to showcase what the new Pipe network code is capable of in Vanilla Expanded framework. It adds a rather simple chain, unlocked with Nutrient Paste research project, allowing the player to store nutrient paste in advance without the need for convoluted nutrient paste dispensers and hoppers. Players will now pipe nutrient paste directly from paste grinders into large storage vats. This can be connected to special output valves which serve prisoners and colonists with a not-so-tasty disgusting-looking stew.

The introduction of nutrient paste dripper will allow you to automatically feed bed-bound colonists or prisoners. Truly the stuff of nightmares.

Nutrient paste pipes can now be connected to any structure requiring nutrients, such as the Growth Vat, and will automatically supply it with required fuel.

We are not removing the current nutrient paste dispenser or changing how it works - well, maybe a little change, but other than that this mod serves as new content, not changes to existing content.




The content of this mod can be seen below.











A: Can I add it mid-playthrough to an existing save?
A: Yes, definitely.

Q: Does this work with Combat Extended?
A: Yes.

Q: What happens if the power is cut from the vats?
A: The content will begin spoiling rapidly, until power returns.

Q: Can I prevent the content from spoiling?
A: Yes, simply keep your vats in a refrigerated room.

Q: Can I use the nutrient paste pipes to provide nutrience for buildings that require it? Such as the Growth vat?
A: You absolutely can!

Q: What happens if I put meat/human meat into the grinders?
A: It will contaminate the entire supply - so if your colony is vegetarian and some meat makes it way into the supply, all nutrient paste meals will contain meat. Fear not, you can cleanse the system with one press of a button, discarding every meal inside!



[forms.gle]



Authors:

Oskar Potocki, a mod designer and artist responsible for art.
Kikohi, a programmer responsible for all the code.
Rimworld is owned by Tynan Sylvester.
(CC BY-NC-ND 4.0)[creativecommons.org]
熱門討論 檢視全部(33)
9
8 月 1 日 上午 10:08
Bug report: Nutrient paste feeder won't stop producing meals
Undead_Duckling
11
5 月 5 日 下午 3:26
Feature Request: Invisible Nutrient Paste Pipes
Tactical Drongo
5
2024 年 12 月 10 日 下午 5:08
Bug report: Feeder dump nutrient paste in the adjacent tiles instead
VNxFiire
938 則留言
PA1NWOLF 20 小時以前 
Mod was working, then randomly stopped. Seems that even with the vat full the dripper, feeder, and grinders all list 0 meals in network. plz fix
only using ve mods btw:steamsad:
Nequ 8 月 2 日 下午 12:53 
@coldcell: Nutrient paste tap is a 1x3 version of the vanilla paste building. The Feeder is a 1x1 tile that holds meals for pick up. The paste tap lets the villagers grab a meal from the tap, but the feeder holds meals in a stack for people to select from.

If you have a lot of pawns it might be worth having the feeder have a stack of meals so people don't have to wait for the tap to pour a meal. I find that the feeder lets meals rot unless you also put it in a fridge or freezer area.
coldcell 7 月 31 日 下午 1:01 
What's the difference between a Nutrient Paste Tap and Nutrient Paste Feeder, other than their size?

Let's say I want to feed my prisoners nutrient paste. I'm not sure which of the two I should be using.
Katudor 7 月 30 日 下午 5:22 
Small bug: nutrient paste pipes/chemfuel pipes/ all other Expanded pipes do not get constructed in smoothed vacstone corners, and power lines still do. Tested a few times, including last night. It is a very small thing, but I just wanted to point it out, especially because these mods are part of my standard playstyle now
Phanlix 7 月 29 日 下午 7:09 
@Ronin YES! The Refrigerated ground dispenser allows you to build a pipe to your nutrient paste storage then constantly generates a stack of nutrient paste on the ground animals can eat, and with the refrigeration never spoils. So clutch for feeding animals.
Ronin 7 月 28 日 下午 6:52 
Would this allow me to set up a system where the same Dispenser that gets filled for feeding colonists will reroute Nutrient Paste to a feeding tray and the pipe will automatically 'spew' meals out onto the tray, perfect for automatically feeding livestock? If so that's an amazing game changer!!
WyldHardt 7 月 26 日 上午 10:28 
Konop4t - the same can be said about the average player for Rimworld. We each have too many mods to go through and appease each developers differing modes of reporting bugs. In this developers very language: either fix the mode or we don't use it.

Likewise, any player that comes across this issue and comes here now can see my comment and self fix.
M.H.E. 7 月 26 日 上午 3:39 
Seems that the Biosculpter takes double the required amount of nutrients when being fed by a pipe. It takes one round of nutrients when the process begins and another when it is finished. I am using Faster Biosculpter Pod in case that is an issue.
Grimfrad 7 月 25 日 下午 8:28 
Azzkal, same problem, had to set only nutrient paste in the Assign tab
Grimfrad 7 月 25 日 下午 8:23 
WyldHardt, words of the developers:

"- We do not check comment sections for bug reports. There is simply too many mods and too many comments section to keep track of it.
- We are not looking into fixing bugs reported in the comment section. We have no way to do so. There is no logs, and no information viable for bug fixing.
- We only look into fixing and fix bugs reported using our Google Forms for bug reporting, and only if all the required logs are attached.
- The google form can be found here: https://forms.gle/rzJpjpBUijBGhpcy7
- Please do not report bugs in the comments anymore. Leave the comments for questions and feedback. Report bugs properly or not at all."