Half-Life 2: VR Mod

Half-Life 2: VR Mod

135 ratings
Resident Evil 2: Source
8
2
6
2
2
2
2
   
Award
Favorite
Favorited
Unfavorite
File Size
Posted
Updated
719.912 MB
Jan 16, 2023 @ 3:26pm
Jun 4, 2023 @ 4:04pm
3 Change Notes ( view )

Subscribe to download
Resident Evil 2: Source

Description
MAJOR UPDATE (kinda):
Please check the update changelist on the top right of this page to see what's changed!
If you don't like the changes and want to keep the original version, you can do so here:
https://steamcommunity.com/sharedfiles/filedetails/?id=2985087466

PLEASE NOTE!:
This addon overwrites some vanilla assets.
This addon overwrites some vanilla assets.
This addon overwrites some vanilla assets.


I recommend you do not subscribe to this while playing vanilla campaign or other custom content, or some conflicting will occur!
Examples of what's changed:
- Main menu sounds
- Zombie skin and resident evil zombie noises
- Antlion skin and licker noises
- Fast zombie has zombie dog noises
- Health pickup sounds
- Manhack model changed to crow enemy
- et cetera

PLEASE NOTE: This content was not made by me, but the original creator has given permission for it to be ported over to HL2VR's workshop.
Originally posted by Blood_Wraith:
If anyone wants to make a HL2 VR version of Resident Evil 2: Source, then go ahead, you have my full permission to do whatever you want with RE2:S, no need to ask me. I'm generally done working on RE2:S... at least for the foreseeable future.

Please show Blood_Wraith support for making this project:
https://steamcommunity.com/sharedfiles/filedetails/?id=2716806565

What is this?
These four maps + assets are a recreation of the Resident Evil 2 "Leon A" scenario. (The original game, not the remake, by the way.) It plays out very similarly to the original game in terms of progression, with changes here and there to make it work better in the Half-Life 2 engine.

How do I play this?
Thanks to workshop, it's a lot easier than the manual method.
  1. Make sure no game is currently running (including SteamVR!) or the files may not sync
  2. Subscribe to this item, wait for Steam to grab the files
  3. Open the game
  4. On the main menu, select "Workshop"
  5. Make sure Resident Evil 2: Source is listed in the Workshop content window, then click "browse maps"
  6. Select the map you want to play (re2_1 if starting new) and click "load map"

Do you need to play the original game to beat this?
No, but it does help a lot. If you don't know what to do, explore and try pressing +Use on everything. And pay attention to what key items you pick up (designated by the item disappearing and the name of the item appearing in your vision as floating text).

Do I have to make any special considerations for playing this in VR compared to flatscreen?
A few, though the maps do play pretty well in VR from the start. For your consideration, though:
  • I recommend turning pickup outlines OFF and pickup style to MANUAL. Otherwise you'll be picking up guns/ammo before even seeing them, and sometimes picking them up through containers due to physics issues. (Item boxes, lockers, etc)
  • I recommend turning ladder climbing to SIMPLE. I've tried climbing them immersively, but dismounting seems finicky. You're welcome to try it for yourself of course.
I test-played these four maps before making this public and was able to complete it with no issues aside from what I've already mentioned above. Nevertheless, if you run into something different, feel free to share.
Popular Discussions View All (2)
13
Jan 18, 2023 @ 12:13pm
VPK Packaging tips
AugustCoder
12
Jun 4, 2023 @ 4:25pm
Thanks for the port
Blood_Wraith
46 Comments
「Sk™」 Dec 15, 2023 @ 2:27am 
This should be a Steam Mod not a Workshop Mod for a game. Please work on this more, this could be so amazing in S&box.
Qwazzy  [author] Aug 13, 2023 @ 1:24pm 
I had some trouble positioning those in a good way. I might try a different spot. However, you should still be able to pick them up - if you place your hand right inside of the item and grip, it should go into your inventory despite being "stuck" in the environment.
Scoot Aug 13, 2023 @ 12:56pm 
Crowbar is stuck at the beginning, couldn't pick it up. Same with the ammo box behind it. Because of that, I couldn't progress past the bus part, cause you run out of ammo.
Qwazzy  [author] Jul 19, 2023 @ 7:55pm 
People wanted the Biohazard skins and sound effects, so I merged 'em in. Some won't; can't really please everyone without making multiple versions. Best you can do at the moment is just play it when you want and unsub when you want to play something else. It is what it is.
zooter Jul 18, 2023 @ 10:25am 
this is really cool, hopefully it's possible to make a version that doesn't overwrite vanilla files
Qwazzy  [author] Jun 4, 2023 @ 4:19pm 
Alright, so I finally got off my lazy butt and updated this thing. Check the description and the changelog to see what's different. Big important points:
- I could not get a reasonable separation of custom assets like skins and sounds, so they're all included. Don't subscribe to this while playing the vanilla campaign or other custom campaigns unless you're okay with assets being overwritten.
- If you dislike the changes, there's a link at the top of the description for an unlisted copy of the original files.
- If you already had save games, you probably can't use them with this new version (though maybe you can with the aforementioned unlisted v1 copy).
MrParadoxxx666* May 26, 2023 @ 4:17pm 
Oh hold my thanks
StradPlayer May 1, 2023 @ 4:42am 
gladly passed in VR glasses
Qwazzy  [author] Apr 16, 2023 @ 4:36am 
As someone who has played both, one definitely doesn't make the other obsolete, lol.
The RE2R VR mod is great, but not perfect either. And the original RE2 is still worth revisiting.
V I D A L Apr 15, 2023 @ 11:10pm 
What's the point when you can just play Resident Evil 2 Remake with the VR mod?