Project Zomboid

Project Zomboid

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Uncle Red's Bunker Redux
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3.710 MB
Dec 24, 2022 @ 6:46am
Sep 9, 2023 @ 1:00am
11 Change Notes ( view )

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Uncle Red's Bunker Redux

Description
Now For B42! Redux version included!



Description:
Uncle Red’s Bunker Redux
Crazy Uncle Red was an… Interesting dude. Served in "’Nam", conspiracy nut and all around crazy old guy, made some killer moonshine though.
He built this Bunker to live out whatever doomsday situation he dreamed up. He just finished it when the Feds got on his tail for bootlegging.
He ran down to mexico before he had a chance to stock up on supplies. He used to let you hunt out near his shine shack. Now that the dead are walking maybe uncle red wasn’t so crazy.

Features
  • Large garage with enough room for 6 vehicles
  • Huge parking lot for whatever won’t fit in the garage
  • Full household amenities
  • Massive store rooms including: warehouse, armory, closet and pantry
  • A Bar to just wait for all this to blow over while sipping some of Uncle Red’s ‘shine
  • Two lakes perfect for fishing or foraging around.
  • Near muldraugh with easy access to the Highway
  • Vents on roof mark water fixtures indoors, the manhole cover marks the generator spot.
  • It’s a Bunker, man! (with roof access, also good for planting crops ? )
  • The generator placement is pretty tight so powered objects along the outer corners and wall probably won’t receive
  • power. the 1×1 tile room in the Yard is designed for Immersive Solar Arrays’ Battery bank

New Features In The Redux
  • Much larger garage space
  • Removed buggy tiles (inset bookshelves)
  • Reorganised storage rooms
  • Actual garden plots
  • Easier access to parking both exterior and interior for you semi truck users
Just wanted to say thanks to Daddy Dirkie dirk for his amazing tutorial series and fred cooper for helping me with the room defs, and inspiring me to create this mod after playing with his fantastic Last Minute Prepper mod

F.A.Q
Q: How do I unlock the armory doors?
A: it’s honestly luck of the draw whether they are unlocked or not, or if a key spawns in the kitchen
if anyone has info on how to guarantee a key spawn let me know.

Q: Will it work in multiplayer?
A: It worked fine in my testing, but I’m far from an expert when it comes to multiplayer or server stuff.

Q: mod conflicts with [Blank]
A: Sorry to hear that, through a lot of trial and error this was found to be the best spot (thanks to Postal)
and there are currently no plans to move it.

Q: Can I add this to an existing save?
A: Sure can, Use This Guide

Cell: 36,36

Workshop ID: 2906125013
Mod ID: UncleRedsBunker
Mod ID: UncleRedsBunkerRedux
Map Folder: UncleRedsBunker
Map Folder: UncleRedsBunkerRedux
234 Comments
miller Mar 4 @ 6:38am 
has anyone been able to get this to work for multiplayer bc when ever my mate or i try the bunker is just never there. anyone have a fix?
dragonsher0  [author] Feb 15 @ 3:42pm 
@blagden oh yeah his mod looks incredible. I'll shoot him a message and see how he managed to get the water and power systems to work like that.
Blagden Feb 15 @ 3:38pm 
nullvariable who made the "Uncle Dave was a Prepper" mod should be able to help you with the key issue, at least by having it in your inventory to start. He also has working generators and wells if you are interested in adding those.
dragonsher0  [author] Feb 13 @ 9:22am 
@Solx no need for that lol. it's already out on B42, this version comes packaged with the new version, just select Uncle Red's Bunker Redux in your mod menu.
Solx Feb 12 @ 3:27pm 
Id be happy enought to donate to see this version on 42
dragonsher0  [author] Feb 11 @ 1:29pm 
As it turns out. I had the redux B42 version like 98% complete, so I finished it off and did some really light testing, it is live! it is bundled in the B42 mod, so subscribing to the B42 version(link at the top of this page) will get you both versions, but only activate one as they use the same cells. A couple of issues to be mindful of.

1: The grass ramps on the outside no longer have collisions, not sure why but it is using the vanilla tiles this time so it must be because of that. added roof access around the back, through the door by the fireplace.
2: on both versions the minimap is blank. again I haven't had time to dig too deep into why that is, the full screen map works as expected though.
3: The vanilla vision bug is present in both versions, if you build walls inside it will bug your vision cone, you will see the upper levels of the building at all times instead of the cutaway view.

with this wall of text complete, I hope you guys enjoy.
legobricked Feb 3 @ 11:01am 
Yes this exact version. personally its the best bunker in the workshop. huge parking + the dedicated place to work on cars. the fact you put the house in the bunker with a yard makes it feel 100000000000000000000x cozzier and more bunker esk. the storage area + the rooms surrounding the house are sooo helpfull in keeping clutter down
dragonsher0  [author] Jan 30 @ 12:22pm 
@legobricked do you mean this exact version? I've posted the completely redone B42 version in a comment below and a link at the top of the page
legobricked Jan 30 @ 11:11am 
Please put this in build 42 its top tier! most my play throughs i just end up hunkering down here and not mcays bunker
Mikhail }>СМЕРШ<{ Jan 3 @ 12:03pm 
Can we get the redux done as well?