RimWorld

RimWorld

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Star Wars Animal Collection (Continued)
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Mod, 1.0, 1.1, 1.2, 1.3, 1.4, 1.5
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19.513 MB
18.12.2022 klo 11.00
14.3. klo 12.41
9 muutosilmoitusta ( näytä )

Tilaa ladataksesi
Star Wars Animal Collection (Continued)

1 kokoelmassa, tekijä Mlie
Mlie's resurrected mods
909 luomusta
Kuvaus

Update of Beasstmanns mod
https://steamcommunity.com/sharedfiles/filedetails/?id=1342364585
based on the continuation by Guy
https://steamcommunity.com/sharedfiles/filedetails/?id=2006670799

Very large update!
Thanks to the excellent work of Delta this update brings alot of new animals to the mod.
These are from all around the Star Wars Galaxy. There are also added custom sounds and graphical variations.
If you have Vanilla Expanded Framework active, some animals have added behaviours regarding food and movement.
There are also added resources, like leathers, wool, meat and eggs, as well as skulls for trophies to collect.
Enjoy!



[dsc.gg]
[github.com]


Star Wars Animal Collection V 1.0.2059

Including so far:

-Krayt Dragon
-Rancor
-Acklay
-Reek
-Nexu
-Bantha
-Dewback
-Tauntaun
-Nerf
-Gizka
-Ronto
-Vulptex
-Porg
-Frogdog
-Wampa




Let me know if you find any bugs or other problems within this mod.
Also drop some comments about balancing and let me know what animal you would like to see next.


  • See if the the error persists if you just have this mod and its requirements active.
  • If not, try adding your other mods until it happens again.
  • Post your error-log using HugsLib or the standalone Uploader and command Ctrl+F12
  • For best support, please use the Discord-channel for error-reporting.
  • Do not report errors by making a discussion-thread, I get no notification of that.
  • If you have the solution for a problem, please post it to the GitHub repository.
  • Use RimSort[github.com] to sort your mods

| tags: animals, collection
79 kommenttia
Mlie  [tekijä] 14.3. klo 12.41 
@Gr0gnak Should be fixed now
CrazeFury69 14.3. klo 12.23 
It was pathfinding framework, they are classified as aquatic which makes them unable to move on land. Switching to Amphibious should fix it.
Mlie  [tekijä] 14.3. klo 12.03 
@Gr0gnak Please see the Reporting Issues section described above
CrazeFury69 14.3. klo 11.58 
I’m not recieving an error, but i started a new tribal save and one of my random animals is an aiwha, it won’t leave the corner of the cave I’m in to feed itself or do anything, my pawns are able to mount it but they just stand still while on it. It has the same area as everyone else selected but refuses to leave the corner and is going to starve to death.
Mlie  [tekijä] 13.3. klo 10.32 
@X̷e̷n̷o̷ Please see the Reporting Issues section described above
X̷e̷n̷o̷ 13.3. klo 10.30 
I get extreme error spam cause of the orray because of some megaspider_meat error
Tydarius 9.3. klo 18.56 
God bless you
Mlie  [tekijä] 15.2. klo 23.41 
@Nimrod Please see the Reporting Issues section described above
Tex Kreutzer 28.12.2024 klo 9.34 
Is there a way to make the Fambaa walk on land? They are constrained only to rivers so they aren't very useful for domesticating. With the storage mod I was able to fill barrels with kibble and unload them on a water tile so they can eat. Otherwise they will starve rather quickly. They also get hypothermia, so I built a fire pit next to water tile so they can sleep next to fire.
Mlie  [tekijä] 23.12.2024 klo 22.00 
@DocHolliday Same as any carnivore animal