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After a shuttle is loaded, it also won't want to travel on the world map. (Tested with a combat quest where emperials ask you to go in a shuttle and fight for them.)
In current testing state it's remains unclear for me how it will influence my game experience. I just finished 15 days of reactor charging with everyday 2-3 raids engaging. And I can say that "easy" raids more interesting with vanilla collide script. "Hard" raids when half of pawns injured and I need to hold in killbox are in need of your collide script.
As an intermediate conclusion for myself, I realized that in the normal game mode I will use the standard collide script, and in the final phase of the game I will include your collide script.
Idea of toggle is not a necessity in my case. It's just a wish.
Runtime patching/unpatching is pretty complex (and the mod doesn't currently have a settings menu), so I'm not sure if I'll be adding such a feature, at least in the near future.
What kind of situation has you looking for a toggle?