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From the FAQ it seems like it shouldn't cause issues, but I'm uncertain if the patches overlap
> A. Hostiles and animals ignore any special rules set out by this mod and work as normal. It just impacts your own colonists and mechs, and non-hostile guests of a greater than animal intelligence. Drafted pawns are also ignored.
Maybe Performance Fish, Performance Optimizer or RocketMan interferes with your mod in some way? What kind of info do you need to troubleshoot compatibility issues?