Установить Steam
войти
|
язык
简体中文 (упрощенный китайский)
繁體中文 (традиционный китайский)
日本語 (японский)
한국어 (корейский)
ไทย (тайский)
Български (болгарский)
Čeština (чешский)
Dansk (датский)
Deutsch (немецкий)
English (английский)
Español - España (испанский)
Español - Latinoamérica (латиноам. испанский)
Ελληνικά (греческий)
Français (французский)
Italiano (итальянский)
Bahasa Indonesia (индонезийский)
Magyar (венгерский)
Nederlands (нидерландский)
Norsk (норвежский)
Polski (польский)
Português (португальский)
Português-Brasil (бразильский португальский)
Română (румынский)
Suomi (финский)
Svenska (шведский)
Türkçe (турецкий)
Tiếng Việt (вьетнамский)
Українська (украинский)
Сообщить о проблеме с переводом
Inversely, some body-parts that are above .5 count as "enhanced" such as the heart, lungs, sternum, kidney, liver & stomach, which affects breathing, blood filtration/pumping & digestion.
Compared to ever-growing from VRE: pigs which seems to never set a body part to a decimal value and thus suffers no negative effects from their increased body part HP (well food but that's not relevant).
The only mods installed were the dependencies, harmony and Vanilla Expanded Framework.
@haunzter1 "it makes it so that blunt damage that your armor would otherwise tank is instead tanked by the body." - You are stating a simple assumption as a fact, and yes, this assumption is incorrect.