Total War: WARHAMMER III

Total War: WARHAMMER III

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AoR Mercenaries - Guns of the Empire submod
   
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graphical
Tags: mod
File Size
Posted
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170.390 KB
Nov 9, 2022 @ 6:35pm
Nov 19, 2022 @ 8:18pm
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AoR Mercenaries - Guns of the Empire submod

Description
Hello,

This submod adds several units from Guns of the Empire as mercenaries at the start of the campaign.

For balance most units are only available at Nuln and Hochland(Hergig)

Nuln:
- Ironsides
- Field Engineers
- Hellhammer cannon ( ͡° ͜ʖ ͡°)

Hergig:
- Longrifles
- Jaegerkorps
- Bergjaeger

All provinces:
- Ersatzsolder

This submod requires both the Guns of the Empire mod and only one of either the loreful or unlimited versions of my AoR Mercenaries mod.

AoR Loreful - https://steamcommunity.com/sharedfiles/filedetails/?id=2882729230
AoR Unlimited - https://steamcommunity.com/sharedfiles/filedetails/?id=2882729176
Guns of the Empire - https://steamcommunity.com/sharedfiles/filedetails/?id=2856619530

Save game compatible, the script will add the units in over the end turn.

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I will be adding in more submods over time, any suggestions or feedback are welcome
7 Comments
shad0w w0lf Jul 12, 2024 @ 3:52am 
does this still work?
Sean Feb 8, 2023 @ 9:35pm 
I'm gunna go ahead and be that guy... can we have the whole roster of guns of the empire troops available? lol
Savant Nov 20, 2022 @ 1:16pm 
Thank you!
harduwu  [author] Nov 19, 2022 @ 8:18pm 
Added the munitions wagon :)
Savant Nov 14, 2022 @ 10:24pm 
Awesome submod! Keep up the great work! May I suggest adding one additional unit in the munitions wagon? Its got some cool abilities.
harduwu  [author] Nov 14, 2022 @ 3:15am 
Any, it shouldn't conflict with other mods.
NotAnarchy Nov 14, 2022 @ 1:42am 
Suggested load order?