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is a community born on the ashes of an old sport fishing lake, inside the community walls there are no zombie spawn points.
the whole area has foraging system and in-game map.
the structures are all residential except for a fishing shop.
for roleplay there are structures like:
herbalist's shed,
community meeting room,
professions building,
and shaman's house with sweat lodge.
The position on the map can be understood from the uploaded images, the cell number which is 36-37
I hope this info makes your game more fun!
to be perfectly honest tho, i'm just a random guy on steam who likes a certain FNF character so what do i know? lol
I suggest you follow this guide
https://steamcommunity.com/workshop/filedetails/discussion/2442138468/3169946351449188290/
thanks for your advice,
but the truth is, I'm not interested in having subscriptions.
all the maps I've created so far have been let's say commissioned by some Italian servers where I play, so they are designed for roleplay scenes in these servers.
for this I pay little attention to descriptions or images.
I probably wouldn't even have posted them if it wasn't necessary to put them on the servers they were created for!
but in any case, my curiosity leads me to ask you...
what do you think should be more specific?
the maps do not seem to me to be divided between sp and mp.
the map does not introduce any mechanics, items or anything else that could create problems in the game.
You simply need to start a new game for an additional map to become visible.