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Anyway I noticed that when picking "all" in the negative section it actually verified if one of the conditions were not true instead of all, what I suspect is that in the code the verifier does (pcond1 OR pcond2 OR ...) AND NOT (ncond1 AND ncond2 AND ...) for a ANY positive and ALL negative, but since the NOT is not inside the second set of parentheses it just has the effect of an OR for negative conditions since NOT AND is OR.
Might be worth looking into if not already done.
Very cool mod nonetheless, thank you for all the efforts on this mod !
(ps: As a small addition a button to be able to choose between verifying positive AND negative and positive OR negative might be nice for a future update.)
i know this isnt super helpful, sorry 'bout that, and i dont expect some 'magic' resolution either. just wanted to provide what info i can, and say : i still absolutely appreciate your mod, ive gotten a lot of enjoyment out of it, so thank you for your continued work
its difficult to provide a log, since the game doesnt crash, it just kinda... stops and never loads in the map graphics
its not savegame specific, the same occurs on loading a save or starting a new one : after the load screen, when it should show you the map, music plays, black screen
its an interaction between mods, just using this one (and harmony) works just fine (on new game start)
inversely : keeping the mod list the same on a save and just removing this one seems to resolve the problem
the issues started with the update that got pushed on august 4th (happened to get lucky to restart the game after going for some groceries the same day, hence the pinpoint; was around 2/3pm MEST)