Source Filmmaker

Source Filmmaker

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Splatoon 3 Eye Texture Pack
   
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Universe: Original IP
Texture
Tags: SFM
File Size
Posted
Updated
2.703 MB
Oct 21, 2022 @ 12:14am
Oct 23, 2022 @ 1:32pm
2 Change Notes ( view )

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Splatoon 3 Eye Texture Pack

Description
The options that are available to you in-game actually come with the official models now, so I thought, why not port them?
These are literally just the eye textures converted from png to vtf.

To porters: Please, for the love of God, ASK before you port. I'm sick of people porting behind my back. I'm generally rather chill with people porting my stuff as long as they ask for permission and provide credit. But if you're going to port without telling me, and lie about being given permission or put "credit to the artist", then I'm not going to hold back. Please respect artists and editors for the work they do. Asking for permission and crediting properly are such small things, it doesn't take much to do so.
I'm happy to provide permission to those who don't make NSFW (reason being I don't want to have to friend an NSFW artist).
I trust NeoLin as he's already ported some of my stuff before. He's free to port everything I've posted without having to ask for permission, he just has to let everyone know in the comments section first. Everyone else, ask in the comments please. Thank you.

Requirements for those porting this particular pack:
1. Ask for permission. If you are denied permission, DON'T port. Don't bother asking if you've done the aforementioned porting behind my back.
2. Credit Nintendo for the original textures, and me for porting them and making the pupil dilation versions.
3. (optional) Friend me, and add me as a contributor for the pack. This isn't required, but would be very much appreciated. If you do #2 properly, don't feel obligated to do this.

Please read the whole description below before you ask any questions. Thank you!

UPDATE (23/10/2022): Pupil dilation version has been added, gray texture name updated to white (In hindsight, I should have seen how it looks on model before judging what it was). Pupil dilation versions have "_p" at the end.
I'm aware that float $dilation 0 on the _p textures looks a bit odd, but I don't know how to fix that. :[
I suspect it may have something to do with the vmt files, but I don't know how to work with them very well.
The default dilation for the _p textures should look normal, so there's no need to apply float $dilation to them unless you want to dilate the pupils.

Please read the instructions included on the final colors reference image. If you have any questions, let me know in the comments, and I'll get back to you when I can.

Concerning the textures without "_p" at the end of their names: The pupils don't dilate when you add a float $dilation attribute to the eyes, the eyes change in size instead, which I think has some merit to it; this way, you can change eye size for separate characters unlike when you change the r_eyesize setting in the console and all models with eyes have smaller, larger, or normal eyes.

TL;DR "_p" is for those who want to dilate pupils (and/or don't want to deal with adjusting eye size), the other textures are for those who want to adjust eye size freely at the cost of no pupil dilation. Feel free to use both types for unique animation/renders!

Credit goes to Nintendo for the textures.

Includes:
splatoon3_eyes\beige.vtf
splatoon3_eyes\beige_p.vtf
splatoon3_eyes\blue.vtf
splatoon3_eyes\blue_p.vtf
splatoon3_eyes\bluegray.vtf
splatoon3_eyes\bluegray_p.vtf
splatoon3_eyes\cyanorange.vtf
splatoon3_eyes\cyanorange_p.vtf
splatoon3_eyes\darkgray.vtf
splatoon3_eyes\darkgray_p.vtf
splatoon3_eyes\green.vtf
splatoon3_eyes\green_p.vtf
splatoon3_eyes\lightbluegray.vtf
splatoon3_eyes\lightbluegray_p.vtf
splatoon3_eyes\lightpurplegreen.vtf
splatoon3_eyes\lightpurplegreen_p.vtf
splatoon3_eyes\magenta.vtf
splatoon3_eyes\magenta_p.vtf
splatoon3_eyes\olivegreen.vtf
splatoon3_eyes\olivegreen_p.vtf
splatoon3_eyes\orange.vtf
splatoon3_eyes\orange_p.vtf
splatoon3_eyes\orangeblue.vtf
splatoon3_eyes\orangeblue_p.vtf
splatoon3_eyes\peachorange.vtf
splatoon3_eyes\peachorange_p.vtf
splatoon3_eyes\pinkgreen.vtf
splatoon3_eyes\pinkgreen_p.vtf
splatoon3_eyes\purple.vtf
splatoon3_eyes\purple_p.vtf
splatoon3_eyes\red.vtf
splatoon3_eyes\red_p.vtf
splatoon3_eyes\redgray.vtf
splatoon3_eyes\redgray_p.vtf
splatoon3_eyes\skyblue.vtf
splatoon3_eyes\skyblue_p.vtf
splatoon3_eyes\white.vtf
splatoon3_eyes\white_p.vtf
splatoon3_eyes\yellow.vtf
splatoon3_eyes\yellow_p.vtf
splatoon3_eyes\yellowgreenorange.vtf
splatoon3_eyes\yellowgreenorange_p.vtf
Popular Discussions View All (2)
6
Oct 23, 2023 @ 3:28pm
PINNED: Questions? Concerns? Issues? Ask Here!
Mirami
2
Mar 2 @ 10:14pm
Promo Art?
Mirami
15 Comments
Sixteen60 Apr 30 @ 6:39pm 
I type the file name for the eye in the text box next to the $iris float but it just changes to 0 as soon as I hit enter. I need help.
Exie Jan 14 @ 4:35am 
i am stupid enough to realise this isnt for gmod. i thought it was, since i spent so much time trying to find the olive green until i read the workshop title :steamfacepalm:
amy.bazinn Jul 31, 2024 @ 11:59am 
Can I use theses models ?^^
asherrill97 May 23, 2024 @ 9:22am 
Cool. I learned something new today. I might try this $dilation out sometime.
LegendaryLeo35777 Oct 26, 2023 @ 11:43am 
Hey is it okay I can port this in gmod?
InkFallEmo Sep 7, 2023 @ 11:45pm 
Creator: *posts extremely detailed instructions on how to use the vtfs*
Everyone: hOw Do YoU uSe ThEsE
BIney Jun 22, 2023 @ 9:02am 
many tx :cozypoechris:
YopexZ Mar 25, 2023 @ 8:02pm 
Do you have any tutorial with which I can see exactly how to put the eyes on the characters? I've tried everything and I can't get these to show up in the model qwp
Gmanluigi Mar 6, 2023 @ 11:53pm 
can the $iris work with all other eye textures on the workshop? cause if so, oh man that unlocks so many creative capabilities with my ocs
that one dinky ass kirby song Oct 24, 2022 @ 9:25am 
I LOVE the dilation feature!! i cant wait to try this out :D