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I have been waiting for Chinese and faceanimation support for over a year now
I'm really looking forward to seeing the Kalia fighting against the samurai little fox in CE mode
Exception in RimWorld.ThinkNode_ConditionalCanDoConstantThinkTreeJobNow TryIssueJobPackage: System.NullReferenceException: Object reference not set to an instance of an object
at CombatExtended.JobGiver_TakeAndEquip.hasWeaponInInventory (Verse.Pawn pawn) [0x00007] in <e98c394973314e07b8facf045a089ba3>:0
at CombatExtended.JobGiver_TakeAndEquip.TryGiveJob (Verse.Pawn pawn) [0x00214] in <e98c394973314e07b8facf045a089ba3>:0
at Verse.AI.ThinkNode_JobGiver.TryIssueJobPackage (Verse.Pawn pawn, Verse.AI.JobIssueParams jobParams) [0x00000] in <cd7169108ea74757aa50c5b33d275c15>:0
at Verse.AI.ThinkNode_Priority.TryIssueJobPackage (Verse.Pawn pawn, Verse.AI.JobIssueParams jobParams) [0x00022] in <cd7169108ea74757aa50c5b33d275c15>:0
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch1 (string)
However, Is CE compatible?