Stellaris

Stellaris

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U. C. F. Starship Troopers
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1.594 MB
Sep 30, 2022 @ 5:13am
May 17 @ 5:38am
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U. C. F. Starship Troopers

Description
Supports Stellaris 4.**.*


Want to know more?

UCF Starship Troopers brings Starship Trooper content Stellaris. Detailed feature list below.


Load order:

Anywhere above UI-Overhaul Dynamic.


UCF Starship Troopers does not overwrite any files.

UCF Starship Troopers is Save Game friendly. Check the for the UCF content loading a save-game.

Features:

Armies

Defensive Armies:

UCF MI Recruit Platoon
UCF MI Veteran Platoon (Will automatically replace the vanilla defensive armies. Levels up from MI recruits to MI veterans.)

Assault Armies:

UCF MI Trooper Platoon
UCF MI Shock Trooper Platoon
UCF Marauder Platoon

UCF Army Buildings:

UCF MI Boot Camp
UCF MI Elite Proving Grounds
UCF Recruiting Office
UCF Recruiting Center
UCF Military Spaceport
UCF Military Headquarters (Empire Unique)

UCF Science Buildings:

UCF Ministry Of Research And Development (Empire Unique)
UCF Imperial War Museum (Empire Unique).

UCF Government Buildings:

UCF War Memorial
UCF Ministry Of Information (Empire Unique)
UCF Federal Information Sevice (Empire Unique)

UCF District:

UCF Military Industrial Complex

UCF Policy: UCF Law Enforcement

Questions And Answers:
Q: The content seems to be overpowered. Does this make any sense?
A: Yes it is overpowered and unbalanced to a certain degree when you play Vanilla at low levels like Ensign or Captain with low settings for AI aggressiveness, Crisis Strength and no Scaling Difficulty.
UCF Starship Troopers is meant for players who play with high aggressive settings at Admirals Level or higher with AI Mods like Starnet, Startech and / or ACE active.
The buildings and armies have a hefty price-tag and the jobs created will put a strain on your resources to balance them.
Have fun and take your time to read the descriptors while playing.


Check out my other mods:

Starbase Extended 3.0:
https://steamcommunity.com/sharedfiles/filedetails/?id=3250900527

Vengeance Shipset:
https://steamcommunity.com/sharedfiles/filedetails/?id=2960574667

Vengeance Sections Epanded:
https://steamcommunity.com/sharedfiles/filedetails/?id=2960000167

Kurogane 2.0 Shipset:
https://steamcommunity.com/sharedfiles/filedetails/?id=3245080043

Kurosections Expanded:
https://steamcommunity.com/sharedfiles/filedetails/?id=2651345333

U.P.D. Universal Planetary Development (More Building Slots and Housing):
https://steamcommunity.com/sharedfiles/filedetails/?id=2871951480

German Historic Namelist:
https://steamcommunity.com/sharedfiles/filedetails/?id=2816754742

Strongly Recommended:

Irony Mod Manager:
https://bcssov.github.io/IronyModManager/
Popular Discussions View All (1)
15
Apr 26, 2023 @ 10:45am
Starship Trooper (UCF) Content Ideas and Discussion
Gage
103 Comments
Gage  [author] May 17 @ 5:42am 
Mod Updated To Version 1.3.0.

New:

- Overhauled mod to support Stellaris 4.**.*.

- 3 new districts and zones:

- UCF Federal (Available on empire capital-planet only for U.C.F. empire unique buildings.)

- UCF Science and Heritage (Available on empire capital-planet only for U.C.F. empire unique
buildings.)

- UCF Military (Available on empire capital- and colony-planets)

- UCF War Memorial can be constructed in city districts and U.C.F. military districts.

See screenshots for changes.
Gage  [author] May 10 @ 2:00am 
@Gaiashield

Be sure I will. I hope I will be able to update it within the next days.
Gaiashield May 9 @ 4:03pm 
I hope you take all the time you need.
Gage  [author] May 7 @ 7:03am 
@Loveless1987

First of all thank you for nice feedback.

To answer your question:

Yes I will update the mod but I can't tell when it will be done.
I'm in the middle of updating my other mods which have priority because they have a lot more subs.

Hope you understand.
Loveless1987 May 7 @ 6:09am 
I hope this mod will be updated for 4.0. I really liked the building and, especially, the armies. My only complaint was that it wasn't compatible with ACOT, but I managed to work around that. I, for one, like that it isn't trait or origin restricted. I just had to have the right ethic. I almost always pick militarist anyway.
Dravos77 May 3 @ 12:25pm 
Sucks Luz had greats idea.
Gage  [author] Jan 17 @ 2:27pm 
@Witchgirl Amorosa

I can but I won't sorry.
Luz Noceda Jan 17 @ 2:04pm 
That's what I am asking, could you make these buildings and troops to be trait only and make a startship troopers trait? This would allow to use with other mods like the Helldivers or Halo one
Gage  [author] Jan 17 @ 12:22pm 
Which trait? The mod does not add any trait.
Luz Noceda Jan 16 @ 11:23pm 
Could you make this Trait specific? So we can use with other mods