MechWarrior 5: Mercenaries

MechWarrior 5: Mercenaries

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Sep 5, 2022 @ 9:03pm
Sep 5, 2022 @ 9:16pm
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Description
Converts all weapon hardpoints to accept all weapon types.

Currently no compatibility issues with the YAM series of mods.

Works with the new Rasalhague DLC.

Unfortunately does not work with melee weapons, as they are both weird and icky.
40 Comments
Zarkx Nov 9, 2024 @ 5:58am 
the mod is cool, i have try to put a assault katana on a Medium mech and don't work. saddly for others sfutt is realy perfect
LumpInABog Sep 1, 2023 @ 7:10pm 
That's okay, but I will say the MK II is part of one of the YAM collection mods. (Maybe a more recent one.)
Just thought I'd bring it up in case that meant that is simply wasn't working with ANY YAM mods.
I'll try using it on other mechs and give the results later.
Battlegnome  [author] Sep 1, 2023 @ 6:22pm 
Considering the Vulture Mk II is added by a separate mod, it's likely that my mod doesn't overwrite the hardpoint slots they used to make it. I unfortunately don't have the capability to modify anything at the moment, so I can't help, sorry!
LumpInABog Aug 30, 2023 @ 9:02pm 
It says no compatibility issues with the YAM mod series but that's exactly what its having trouble with.
I can't fit the Vulture MK II with autocannons. :(
llothil Jul 8, 2023 @ 1:38pm 
yeah, im trying to put a melee weapon on the basic fist slot
Battlegnome  [author] Jul 8, 2023 @ 10:08am 
Non-melee slots will not hold melee weapons, I was under the assumption you were trying to put different size melee weapons into a slot. I'm away from my computer for an extended period and can't even look at the creation kit to see if it's possible, sorry.
llothil Jul 8, 2023 @ 9:44am 
I can't put any melee weapons on the mechs, and that's all i wanted instead of having to hunt around the entire galaxy to find a mech that has melee just for it to be a mech i can't/wont use anyway
Battlegnome  [author] Jul 8, 2023 @ 7:39am 
Melee is kind of janky, I haven't figured out exactly how to make it work. The hardpoint sizes are theoretically changed like all the others, but they still refuse certain weapons.
llothil Jul 6, 2023 @ 7:47pm 
does this work with melee too?
Battlegnome  [author] Mar 13, 2023 @ 8:17pm 
Unfortunately, that's an entirely different beast as far as mods go. I'd have to go through each individual mech and add hardpoint slots, which would start clashing with any mod that changes mech hardpoints. If there's enough interest, I could take a look and see if it's possible, but I wouldn't be able to service the mod (or any of these) after April 2nd, as I'll be gone for the rest of the year.