Oxygen Not Included

Oxygen Not Included

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Duplicant Stat Selector
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6.476 MB
Aug 30, 2022 @ 4:25pm
Sep 19 @ 12:29am
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Duplicant Stat Selector

In 1 collection by Sgt_Imalas
Mods made by Sgt_Imalas
63 items
Description
Duplicant Stat Selector - DSS

When you start up a new game, there are a lot of dangers for your dupes so you want to prepare carefully.
This mod allows you to adjust the amount of duplicants you start your game with and what Traits and Interests they should have.
You can add more Traits & Interests or just remove those you don't want, all from a handy searchable list.
Furtermore you can store your favourite Stat- or Crew-loadouts as Preset-Templates that you can then load and apply to any dupes created after.
The mod also allows to customize the Personality (Skin) of a dupe without changing any of its stats (for when you want a Pei-Only Colony, but there is no Meep-Mod equivalent).
You can now also modify any dupe that emerges from a cryopod and the mysterious hermit.
The printing pod also gained a handy care package selector.
Furthermore, in sandbox worlds you have now access to a Duplicity style dupe editor.




Current latest Version: 8.5.1



Features
Duplicant Editing
  • Dynamically change the number of duplciants you want to start with
  • Individually add, remove or change the different Traits, Interests and Reactions of a Duplicant (similar to dgsm, but better):
  • Option to store and load crew presets (import from old dgsm presets included):
  • Option to store and load individual stat presets:
  • Redistribute Interest Points (this resets each time the interest bonus changes, so do it after you have selected traits and interest types):
  • Attribute editing (option disabled by default):
  • Trait selector to guarantee rolling one trait when rerolling naturally (in addition to one interest)
  • Personality Lock: only roll duplicants with the locked personality
  • Trait rarity information to allow making "balanced" trait compositions (or to completely ignore :D)
  • Skin Selector -> Change the looks of a Starter/Printing pod Dupe without any rerolling
  • Add Neural Vaccilator traits (config disabled by default)
  • Edit Cryopod Duplicants and the lonely Hermit
  • Config Option: enable infinite interest bonus points (for those experimental super dupes, disabled by default)
  • Printing pod stat editing during the game (config enabled by default)
  • Change personalities (appearance) of live duplicants (config disabled by default)
  • Duplicity-style duplicant editor for live duplicants (config disabled by default, also available in sandbox/debug):
    Care Packages
    • Reroll Care Packages
    • Select Care Packages from a list of all currently unlocked packages
    • Config Option: Add a few items to the care package list that can be otherwise unobtainable. (using Care Package Manager will override this)
    • Care Package Manager (with UI): Edit these extra care packages or add new ones
      Additional Features
      • Option to start the game with additional food and oxylite for every additional start dupe above 3.
      • Change the printing pod interval (default is every 3 cycles)
      • Pause game on "New Print available" (requires activation in config)
      • Option to only print care packages if you have over a certain amount of duplicants.
      • Reroll and adjust Stats for Cryopod Duplicants
      • Reroll and adjust Stats for the lonely Hermit
      • Access to fully coded but hidden "Needs" traits in the "Add a trait"-list
      • generally disable overjoyed and/or stress reactions
      • Apply the hermit skin to duplicants if you have finished the story trait once
      • Printing pod output: change the asteroid the care package/duplicant lands on from within the screen

      Compatibility
      Compatible with Bio-Inks
      Compatible with Artifacts in Care Packages
      Compatible with Raincheck (Printing Pod Time Refund)
      Compatible with Rainbow Farts

      Incompatible with "DGSM - Duplicants Generation Settings Manager // by @Ony 👾" (all features included with better UI and less bugs)
      Incompatible with "RePrint" (Functionality is integrated)

      Localisation
      - English
      - German
      - Chinese (by Flandre)
      - French (by Ghultath & Pholith)
      - Spanish (by MaurySJ)
      - Russian (by DarkEvil)
      - Korean (by Nubula01)

      Credits
      Mod Config made with PLib by PeterHan/Stephen




      Bug Reports & Local Download
      You can find direct downloads for my mods here[github.com] (please notify me if I forgot to release new versions).

      Please post bug reports and issues on GitHub[github.com] or on my Discord Server[discord.gg].
      Always include the full player.log in a report: https://github.com/aki-art/ONI-Mods/wiki/How-to-send-a-log

      Make also sure you do NOT have the mod "Debug Console // by @Ony 👾" enabled as it breaks the game internally and makes the log useless for debugging!

      Mod is marked as "incompatible"?
      (remove ony mod manager and) install Mod Updater!
      This problem is caused by a rare mod extraction bug that gets massively amplified by ony mod manager.

      you can also grab a direct download on GitHub[github.com] to get the latest version




      Do you like the mods I made? If you want, you can support me on Kofi[ko-fi.com] or Patreon[www.patreon.com] :D
      763 Comments
      Yalokin Nov 6 @ 4:16am 
      This is the best mod ever created in this workshop. Keep it up! You are awesome! I am sure in few weeks when the beta changes are on the main branch everything will work!

      Thank you in advance!
      Sgt_Imalas  [author] Nov 2 @ 6:11am 
      I am aware.
      Nick Nov 2 @ 5:49am 
      game crashes in the new beta when i try to reroll a dupe in the pre-game screen
      Sgt_Imalas  [author] Oct 30 @ 10:27am 
      Cryo dupe rolling is limited to regular dupes
      Sgt_Imalas  [author] Oct 30 @ 10:24am 
      Regular Rolling is not affected unless you blacklist a dupe model in the config or set the reroll type to some specific model

      The game however tries roll for dupes you don't have in the colony yet.
      Also if you dont have the dlc active for your save, they wont show up
      Gabriel Rodrigues Oct 30 @ 8:29am 
      I cant roll any bionic duplicant, is it right?
      54EURA1103 Oct 28 @ 2:00am 
      best mod for this game
      dolphin.02468 Oct 18 @ 11:19am 
      you are a saint and I love you. no more tiresome save scumming for resources carnivore
      Sgt_Imalas  [author] Oct 10 @ 5:20am 
      use mod updater;
      turn off onedrive sync for documents;
      restore folder permissions by following the klei troubleshooter.
      never use the auto restarter, skip it with escape and restart manually

      go report it to Klei that their mod update method is faulty and does not handle extraction errors properly

      its a base game issue and I cannot do anything about that-klei has to fix it
      . Oct 10 @ 5:06am 
      Updated, restart required... Game starts 5 times and again.