Oxygen Not Included

Oxygen Not Included

3,427 ratings
Mod Updater
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File Size
Posted
Updated
169.095 KB
Mar 9, 2020 @ 1:42pm
Jun 28, 2024 @ 4:07pm
34 Change Notes ( view )

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Mod Updater

Description
Updates mods to their latest versions on the Oxygen Not Included Workshop, if they do not automatically update due to caching in the Workshop content distribution network. Handles most situations of outdated mods being served, even those not fixed by resubscribing to the mod, clearing the Steam download cache, or wiping the local mod files.





Features
  • Fixes several bugs that prevent proper mod updates, so most mods will now automatically update to the correct versions once the game reaches the main menu.
  • Shows the last update date of each mod, and which mods are outdated compared to their current versions on the Steam Workshop.
  • Adds warning text on the Main Menu if mods are out of date.
  • Preserves most mod options during the update process. (For other modders: Configuration files of type txt, json, or xml from the mod directory under 100KB will be restored, if the mod upload does not contain a file of the same name)
  • All outdated mods can be updated at once with the Update All button found at the bottom of the Mods dialog (only visible if at least one mod is outdated).
  • Does not work if Oxygen Not Included was purchased from the Epic Games Store or WeGame Store.

No support for the CS-469300 previous version or public testing releases.

Source and Support

I do not read comments on this page, as it is infeasible for me to read the comments for all of my mods. In case of problems with this mod, please open an issue on the GitHub source code webpage[www.github.com]. Source code for all of my mods is also located at this link.

A local download for this mod is available on GitHub[www.github.com].
Popular Discussions View All (2)
5
Jul 11 @ 12:50pm
Stuck in update loop
myxal
3
Oct 14, 2023 @ 2:04pm
Game crashes once when a new mod is added
PixelDew
285 Comments
IchWillDenMistNicht Jul 8 @ 4:01pm 
This mod causes an infinite loop of start (mod is getting updatet, start again, mod is getting updatet, start again,..) This happened five times now.
3403834305 Jun 20 @ 3:48pm 
update
Dave Jun 19 @ 10:08am 
fast450: 99% of people are NOT going to go make a github account to leave a comment
fast450 Jun 15 @ 1:14pm 
To everyone complaining: the developer already said they will NOT read steam comments. PLEASE just download the local GitHub version linked, it works fine
Elickson Jun 6 @ 6:48pm 
Crashes game.
Darkerowl Apr 28 @ 12:35am 
Updates mod but fails to apply it proper, leave ! next to mod...
CowabungaDude85 Apr 24 @ 5:48am 
Failed to download.
Bello Apr 3 @ 1:16am 
More useless mod ever
Sililos Mar 26 @ 7:02pm 
Sadly this crashes my game now.
Forever_Czz Mar 17 @ 2:46am 
It crashed with the latest version of game, here is the error I got
MissingFieldException: Field not found: KMod.IFileSource KMod.Mod.file_source Due to: Could not find field in class

(wrapper dynamic-method) KMod.Manager.KMod.Manager.Subscribe_Patch1(KMod.Manager,KMod.Mod,object)
KMod.Steam.UpdateMods (System.Collections.Generic.IEnumerable`1[T] added, System.Collections.Generic.IEnumerable`1[T] updated, System.Collections.Generic.IEnumerable`1[T] removed, System.Collections.Generic.IEnumerable`1[T] loaded_previews) (at <77f3589596ec401a997c2e10703c4a12>:0)
PeterHan.ModUpdateDate.SteamUGCServiceFixed.Process () (at <f0d664dd0de34361bfff6041220fd91f>:0)
PeterHan.ModUpdateDate.ModUpdateDatePatches+SteamUGCService_UpdatePassive_Patch.Prefix () (at <f0d664dd0de34361bfff6041220fd91f>:0)
(wrapper dynamic-method) SteamUGCService.SteamUGCService.Update_Patch1(SteamUGCService)

Build: U55-660455-SCR