DayZ
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BoomLay's Craftables
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Type: Mod
File Size
Posted
Updated
49.730 MB
Aug 18, 2022 @ 6:50am
Mar 6, 2023 @ 10:13am
9 Change Notes ( view )

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BoomLay's Craftables

Description


This mod adds a few new items and recipes to advance gameplay possibilities.
No matter if you want to build a crafting server and completely do without the fact that some things can be found. Or if you just want to give your players multiple ways to go about their day-to-day life as a survivor.

All improvised kits (since they are improvised) can usually only be used once. A second use is only possible in rare cases. Only the improvised leather sewing kit can usually be used twice.

This mod is multilingual... not because I'm linguistically gifted, but thanks to the GDZ stringtable creator[germandayz.de].

Information for Players:

Have a look at the Crafting Guide.

A few words regarding the candle:
The candle is a little bit special.... it can be placed and can also be blown out to put it back in inventory. Also, you can't swim, sprint, or hit with a lit candle... well... you can... but the candle will go out in the process. In turn, it's a pretty ugly candle... at least the flame. I'll make sure I get it a little prettier, but I can't promise anything.

A few words regarding the tin can lamp:
This lamp is basically a kerosene lamp, that requires fuel and rags (as wick) to burn. The more rags you add, the slower the fuel gets consumed. Over time, the rags will also be consumed, so the "burn-speed" increases. If you add a rag, and the lamp contains fuel, the rag gets damaged and dirty, so you shouldn't reuse it elsewhere. You can place the lamp and you can switch it off to but it into your inventory.




Information for Server Owners:

If it is not your intention to create a crafting only server, you should significantly reduce some spawning items. In the folder 00_Info you will find example types.xml. I also included a recommendation for Namalsk and Chernarus as to which items you should reduce by how much. - but of course this is only a recommendation.

You can also find a sample configuration of the recipes for the Expansion Book in the same folder.

I also recommend to check out my little "addon" to this mod ... the bl_candle_addon.



If you have any suggestions, please write them into the comments.




If you like my work, feel free to buy me a Coffee.[ko-fi.com]


This work is licensed under a Creative Commons License Agreemen[creativecommons.org]
Creative Commons Attribution - NonCommercial - ShareAlike 4.0 International
This means you are allowed to repack this mod as long as you give propper credits (and please leave a like).
Popular Discussions View All (2)
6
1
Feb 20, 2024 @ 3:34am
PINNED: Crafting Guide
BoomLay
3
Feb 8, 2023 @ 12:24pm
PINNED: Config Guide
BoomLay
31 Comments
Shaggoth (Ищезаяц) Mar 28 @ 11:55am 
@Vitryol
Shaggoth (Ищезаяц) Mar 28 @ 11:54am 
does improvised mace, means improvised sledgehammer?
Mr.JMods Mar 27 @ 7:19pm 
@Vitryol can we repack that boomlays craftable patch? I could not ask on the mod page cuz comments are turned off
Vitryol Mar 7 @ 8:00pm 
dangerclose0722 Jan 15 @ 11:55am 
I am having the same problem as Stites in the April 8th 2024 comment.
Ka Jul 2, 2024 @ 6:30pm 
Updated for 1.25 chernarus map?
Stites Apr 8, 2024 @ 5:25am 
Love the mod. Having problems using the improvised shovel in building the base for a vanilla fence kit or the door fortification kit from the dayz expansion mod. With shovel in hand, charater starts the animation, progress circle never actually starts and freezes in place. This requires a relog to correct. Thanks for looking into it!
[ T |☆] Slaxin [✚] Mar 20, 2024 @ 4:19am 
One bug to report, Tin cans when filled with water and then an food source, when the food source reaches its cooked state instead of being "Boiled" it is "Baked"
wallerron Jan 30, 2024 @ 2:52pm 
I wish I could cook meat in the empty tincan, and/or attach it to the tripod/cooking stand - would make for a great substitute for the cooking pot (except for fish)
DaBenshi Jan 18, 2024 @ 9:29am 
for those of you that can't wait for the mod creator to fix the improvised sledgehammerhere I share my mod that fixes this problem ;) https://steamcommunity.com/sharedfiles/filedetails/?id=3141763492 @Boomlay if you need assistance feel free to contact me