RimWorld
149 lượt đánh giá
The Division Gadgets
2
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Mod, 1.3, 1.4, 1.5
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1.180 MB
16 Thg08, 2022 @ 9:21pm
18 Thg04 @ 9:43pm
8 ghi chú thay đổi ( xem )

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The Division Gadgets

Mô tả

Gives you (and your enemies) cool gadgets to play with

Details

A small mod inspired by both the vanilla expanded series and Tom Clancy's The Division

Adds various utility belts and "turrets" based on the gadgets used by Division agents

Gadget types covered
  • Striker drones - A small drone with a gun, helps attack and distract

  • Chem launchers - Canister gas launcher that affects both buildings and pawns

  • Seeker mines - The most important one (not an explode on death boomalope reskin)

All items from this mod are meant to be a component sink that tries to slide between industrial and spacer tech

Enemies on the Rim are able to carry and use said gadgets (configurable in the settings)

Known Incompatibilities
  • Zombieland - Seeker mines and various drones do not actively try to attack zombies, could be problematic when considering turrets that spawn said drones exist

FAQ
  • Q - Are the drones CE compatible?
    A - Unfortunately, not at the moment

  • Q - Can this mod be added midgame?
    A - Yes

  • Q - Can you add a "weapon version" of the gadgets that shoot infinitely?
    A - ಠ_ಠ

Legal

Tom Clancy's The Division is property of Ubisoft

(CC BY-NC-ND 4.0) [creativecommons.org]

Open to suggestions (balancing, ideas, etc)
Thảo luận nổi bật Xem tất cả (2)
2
23 Thg08, 2022 @ 8:09pm
Suggestion: Comms Console on the watch?
The Custodians of The Cosmos
0
18 Thg04, 2023 @ 4:30pm
Possible bug between VFE: Empire and this :(
Soulbite
45 bình luận
Kons Guild of Golden Idiots 7 Thg05 @ 4:59pm 
big thanks. had to unsub because i would be too tempted to throw seeker mines from across the map lol
Alkolyte  [tác giả] 7 Thg05 @ 4:12pm 
Will look into it, thx for the heads up
Kons Guild of Golden Idiots 6 Thg05 @ 9:34pm 
update. after using a seeker mine at any medium to long+ range freezes the game and crashes it
Kons Guild of Golden Idiots 6 Thg05 @ 9:00am 
had an issue with the cluster mines if they have to go a very very long distance it crashes the game. it could also be that i have path avoid and it could be clashing with the seeker mine pathing.
Roque the Rogue 22 Thg04 @ 9:00pm 
Striker drones can be revived as shamblers in dev mode, I'm assuming this could also happen naturally during the course of the game?
Caily 21 Thg04 @ 5:55pm 
Turret? Where's the turret?
Alkolyte  [tác giả] 18 Thg04 @ 9:44pm 
Update released, should be compatible with 1.5, behavior with dlc will still be ambiguous
Alkolyte  [tác giả] 18 Thg04 @ 7:04pm 
Will try to make an update for 1.5, If it works with anomaly it works I suppose
Marsbro75 11 Thg04 @ 4:57pm 
Any odds of this mod getting updated to work with 1.5 & Anomaly?
Alkolyte  [tác giả] 28 Thg04, 2023 @ 11:13am 
you could always kill them yourself, a shutdown button sounds like a good idea though