Total War: WARHAMMER III

Total War: WARHAMMER III

292 ratings
[DISCONTINUED] Sarvente's Ministry of Internal Security [updated 18.03.2023]
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Tags: mod
File Size
Posted
Updated
741.684 MB
Aug 7, 2022 @ 10:01am
May 2, 2023 @ 11:15am
16 Change Notes ( view )

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[DISCONTINUED] Sarvente's Ministry of Internal Security [updated 18.03.2023]

Description
PLEASE READ THE DESCRIPTION

A remake and expansion of my previous unit mod. Originally it was meant to be an entirely different project, but in the end I've decided to incorporate it into my previous file. I have learned quite a lot from that time, and used this new mod as a way of both implementing my new knowledge, as well as expanding and improving the old mod.

NOTE
To use this mod, it is necessary to unsibscribe from my old Wangliang Peacekeepers mod, as they are incompatible.

DESCRIPTION
This mod adds 6 new units (including RoR) and one building where they can be hired from. These units have darker theme and are meant to expand the grimdark concept of the universe.

UNITS
- Wangliang Peacekeeprs
The universal tactical squad. Small numbers, high stats, high cost, limited cap of 3. Obliterate single targets but not good for direct engagements with multiple squads. Very versatile with an array of different tactical abilities.

- Zhong Yin Shen
Very fragile but extremely potent support unit. High cost, limited cap of 2. Can shut down key enemy targets and disrupt entire formations by using powerful debilitating abilities. Requires careful positioning to ensure that allies remain unharmed.

- Wangliang Crushers
Ogres with giant metallic gauntlets, capable of plowing through enemy ranks and tanking damage with their regeneration. Become enraged when below half health, receiving buff to combat stats but also becoming prone to rampage.

- Mogwai Judicators
Suppressing short-ranged unit with fragment rifles. Quickly fires volleys of incinerating fragments, damaging and slowing enemies. Very resistant to missile fire because of the unique metallic hats and can effectively survive in close combat. Can replicate Yin or Yang harmony by using Harmonic Vision ability.

- U. VI (r) "Pest Control" (RoR)
Wagliang Peacekeepers with improved combat stats and several additional abilities forcefully "borrowed" from Skaven. Overall stronger and more versatile.

- Ningyo Conqueror
Powerful melee hybrid adept at fighting both small and big units. Can be "overcharged" by scoring enough kills, entering into empowered state with enhanced attacking capabilities but reduced defense.

KNOWN ISSUES
Certain textures can behave weirdly. I plan to fix this problem in the future. Mostly fixed in new update.
— I have tried my best to make sure that models have no clipping or issues, but if you notice some problems, please report them in the comments.

FUTURE PLANS
— More units
— More variants
— Heroes

TRIVIA
— All lore of this mod is made up and has no relation to the official GW canon.
— Balance of this mod is a subject to change.
— Please report any bugs or problems.

CREDITS
— creators of RPFM, Asset Editor and QtRME
— LazyIcarus for helping with texture problems.
— Corv0 for their invaluable help with custom assets.

I hope you'll enjoy this mod!
106 Comments
Enoa Jan 12 @ 6:49am 
whats the procedure to upload my fix? wanna make sure i do it right
Xrust☭ Jan 5 @ 4:30am 
Update the mod, it crushes the game :(
WDHBHHM Dec 12, 2024 @ 7:28pm 
@Enoa Please, you have the right
Demecles Dec 7, 2024 @ 3:52am 
shame, the samurai/ninja/katana units look amazing
Enoa Nov 1, 2024 @ 6:46am 
i fixed the mod but not sure if i fixed it right or not..
Magnetcross Oct 2, 2024 @ 1:47am 
rip mod :/
Wムイ乇尺ᄊ乇レの刀 Sep 23, 2024 @ 11:05am 
Has of this moment the mods has stopped working for me. Any chance someone can patch to get this mod to work again?
Reanimator Aug 27, 2024 @ 2:15pm 
man can someone update this
redhood52 Jul 18, 2024 @ 8:11am 
why is this mod discontinued? it still works beautifully
Epec22 Apr 28, 2024 @ 3:49pm 
Yeah this mod still works, its gonna suck when it no longer does tho, i love using it