RimWorld

RimWorld

49 ratings
Medieval - Less Wood Please
   
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Mod, 1.3, 1.4, 1.5
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2.660 MB
Jul 17, 2022 @ 7:08am
Mar 17, 2024 @ 10:00pm
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Medieval - Less Wood Please

Description
Adds alternative production buildings and furniture to 'Vanilla Factions Expanded Medieval' 'Ideology' and 'Medieval Overhaul' that can be made of stone or metal instead of wood. Great for tree-worshippers, and places with no wood.

Includes woodless variants of the cooking table, oven, tanning rack, drying rack, hay rack, standing torch lamp, wall torch lamp. Plus stuff/costlist patches for some other buildings. Some buildings have also had extra fuel types added, such as coal or fat.

Some building textures (oven and cooking table) have had their masks and colours edited, with permission from SirLalaPyon.
24 Comments
Porknelius Jul 18, 2024 @ 5:30am 
noice
Holgast  [author] Jul 18, 2024 @ 2:46am 
you can use 'burn it for fuel' for that
Porknelius Jul 17, 2024 @ 6:15pm 
Wish you could make torches use coal instead of wood or maybe both. Good for a woodless playthrough
Dax Apr 14, 2024 @ 2:28pm 
I dig having tables out of stone, but the stony racks are a tad bit silly imo. I suppose they're like miniature stone hedges.
GwenBlanketSpecter Dec 25, 2022 @ 5:08pm 
great mod
Holgast  [author] Dec 14, 2022 @ 2:19pm 
I think the textures for the leather rack have been updated, so I'll have to redo that sometime :<
Holgast  [author] Dec 14, 2022 @ 2:18pm 
Updated research requirements for MO rack variants. I'm not actively playing currently as I'm working on a new mod, so let me know if anything is broken with MO's new fuel system
Holgast  [author] Dec 11, 2022 @ 6:38am 
almost all of the buildings require medieval overhaul as they are specifically woodless variants of the buildings from that mod. if you don't have that the only buildings are the wall-mounted torch (with VFE medieval) and the metal sconce (with ideology)
Holgast  [author] Oct 21, 2022 @ 3:25am 
1.4 update and also changed VFE Medieval Smoker costList. It still requires logs to refuel because...I don't think you want to smoke meat with coal
Holgast  [author] Sep 27, 2022 @ 3:57pm 
Yeah, there's no need to have two mods for the same thing. It might be worth me adding a conditional patch to avoid this, but I don't think Lag Free Torches does that for anything currently. I'd have to look into how Infinite Refuelables works - if it just removes the 'refuelable' node from everything you can probably get rid of Lag Free Torches