Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
I don't really plan on updating this mod
No plans to update yet but I've been cooking a bit so maybe in the future
The double door issue where there is no space on the other side of many doors so they are right next to each other and hard to move through.
This does not get nearly the play it should and I think making the ruins indestructible while a interesting concept to prevent cheesing them with ship weapons and nukes.
I would honestly like to see something like this combined with the additional rooms for more artifacts to make a perhaps better ruins mod that offers more exploration and interesting content but without egregious amounts of time wasters and busted item.
The mod probably needs to be updated to reflect the new ruin difficulty parameters of the last update too