No Man's Sky

No Man's Sky

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Caption
"Grasi, me and Ace at a base"
11 Comments
hankypanky  [author] Jul 28, 2022 @ 7:46pm 
yay Expod is back :selike: hi & thx ^^
Expod Jul 28, 2022 @ 3:41am 
:cupup:
Captain Brendig Jun 27, 2022 @ 2:53am 
Hmm... curious if this could be in part to MP. I have never had any kind of break through the base issues, but of course I did all of this solo, with some help from Grasi for checking things out. I re-built some of the doors up on the shelf area because of that loading delay. Kinda hard to de-bug without ever experiencing the problem..
α¢єα¢¡η Jun 26, 2022 @ 11:43pm 
Yes the problem is still, most people don't use teleoprters for just walking through. Even HG don't *g*
But yes, you can get under the terrain and through walls into rooms that are not supposed to be rooms for visiting, because of loading issues.
A walkaround would be to place the teleporters that way that you just can walk through in the right direction. :)
hankypanky  [author] Jun 26, 2022 @ 9:33pm 
yes for me it was impossible to solve ^^ and at first we all got stuck in terrain after the last teleport, but then Grasi and Ace reached the last room, by going backward into the teleporter or something ^^
Captain Brendig Jun 26, 2022 @ 6:50pm 
Any terrain traps should be a part of the pro-gen. Nothing intentional. Yes, the maze is quite confusing, even with maps.
hankypanky  [author] Jun 26, 2022 @ 10:06am 
yes ^^ and we solved both door-codes, but there were terrain-traps and of course without Grasi and Ace I would still be lost in the maze ^^
Captain Brendig Jun 25, 2022 @ 5:06pm 
Solve the labyrinth?
Lyrancat Jun 23, 2022 @ 5:06pm 
Hmm, that sounds interesting.
hankypanky  [author] Jun 23, 2022 @ 4:44pm 
it has a number door-lock and was very tricky to enter ^^