Project Zomboid

Project Zomboid

10,919 ratings
RV Interior
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File Size
Posted
Updated
66.688 MB
Jun 17, 2022 @ 12:00pm
Dec 17, 2023 @ 9:35am
44 Change Notes ( view )

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RV Interior

Description
READ THE INSTRUCTIONS BEFORE ENABLING THE MOD

Simulate interiors of some vehicles. Support over a 100 vehicles.

Each vehicle has 25 fully-customizable independent spaces.

The power is tied to the car battery. Some trailers have no battery of their own, and need to be attached to another vehicle to have power.

Some vehicles are entered from the back (trunk area) via the radial menu or hotkey. The trunk can be locked to avoid entry.

An interior with a sink has water collector on the roof available for plumbing.

Instructions




  • /!\ FOLLOW THIS GUIDE TO ADD THE MOD TO AN EXISTING SAVE. FOR MP FOLLOW PHONEY'S GUIDE IN THE DISCUSSION.

  • Non-standard maps (such as Challenge maps) are not supported.

  • In Multiplayer, the map file "vehicle_interior" needs to be put in top priority. Map=vehicle_interior;OtherMaps;Muldraugh, KY;

  • In Multiplayer, Anti cheat Type 2 and 12 might need to be disabled.





Enable the mod "RV Interior". The same mod works in both singleplayer and multiplayer. RV Interior - Vanilla Addon is an optional add-on for vanilla vehicle support.

Enter a vehicle and open the vehicle radial menu. If the vehicle is of a type that has an interior map, an "Enter" option will appear.

To exit an interior, right click on the ground and select the "Exit" context menu option.

With the Mod Options mod installed, a hotkey can be defined to enter and exit the interior (Options -> Keybindings -> Vehicle)

The safe zombie distance to enter can be configured (or disabled) in the Sandbox options. Players in SP who want to change these mid-game can use the Change Sandbox Options mod.


At least one of the following mods is required:



Full list available here.

Recommended Mods

allows a hotkey to be defined to enter and exit the interior (Options -> Keybindings -> Vehicle)
allows you to take a trait to start the game somewhere random on the back-roads of Kentucky with an RV. (SP ONLY)
Spawns additional vehicles in locations appropriate to their type.


Credits

Maxwelt44 - Programming, Map, Custom Textures
RobRendell - Programming
AuD - Debug Menu, 3D Models

Special thanks to BIBI who inspired this mod with Doomsday MotorHome



[theindiestone.com]

Version: 1.4.14

Workshop ID: 2822286426
Mod ID: RV_Interior_MP
Mod ID: RV_Interior_Vanilla
Map Folder: vehicle_interior
Popular Discussions View All (121)
156
42
Sep 10 @ 10:01pm
PINNED: [B42] Unofficial Community Update Project
Janger[Eng]
385
Mar 26 @ 1:30am
PINNED: Q&A
Maxwelt
122
Jul 14 @ 12:51pm
PINNED: Bugs/Incompatibility
Maxwelt
3,489 Comments
Sep 8 @ 3:36am 
pls update :steamsad:
Sep 8 @ 3:10am 
it`s normal when i enter in vehicle i spawn in sea?
i did all what written in instruction:steamsad:
Sep 6 @ 8:41pm 
this is my favorite mod. please update to b42 <3
Sep 6 @ 4:23am 
@GardenGnome use cheat menu mod to teleport yourself to any location and refind your rv
Sep 2 @ 7:21am 
debug teleport
Sep 2 @ 7:09am 
My game crashed and I'm now stuck inside any ideas on how I can get out or is it GG? ty
Sep 1 @ 5:57pm 
@TTV that would be the user error part. Amazing how many people have been coming on to b41 mods claiming it doesn’t work only to then reveal they are on b42
Sep 1 @ 5:02pm 
Works like a dream for me on B41. Will eventually have to figure out what to do once we hit the cap on the number of interiors... but anyone who says it doesn't work with no context is wrong and wasting folks time.
Sep 1 @ 3:42pm 
or you are running build42 and it does not work.
Sep 1 @ 10:03am 
Except it does work for others, so if it’s not working for you then you either have a mod conflict or user error