Automation - The Car Company Tycoon Game

Automation - The Car Company Tycoon Game

30 ratings
Nascar Gen 7 Body (4.27)
   
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Bodies: Coupe
Decade: 10s
Type: Bodies
Game Engine: UE4_27
File Size
Posted
Updated
2.280 MB
Jun 14, 2022 @ 4:29pm
Jun 19, 2022 @ 3:18pm
4 Change Notes ( view )

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Nascar Gen 7 Body (4.27)

Description
Heya, my first body mod! it's not the most high quality neither is it the most customizable, but i made it from scratch and i'm proud of it, i hope you enjoy this mod as much as i enjoyed making it!

At this moment it's very very simple, i do plan on adding morphs besides some ugly ones which i made for testing.

Give your feedback please, it's very important to me.
19 Comments
SockyNoob Jun 21, 2022 @ 6:31pm 
Woohoo NASCAR body
JGames01 Jun 18, 2022 @ 7:00am 
nice. a small hatchback body similar to a audi a1 or mini cooper would be great and a mid engined 718 cayman/boxster body.
Cj Jun 16, 2022 @ 8:10pm 
Ok thanks
Swartkin  [author] Jun 16, 2022 @ 7:26pm 
@cjthecar42 this mod is made for the open beta, you can access it by going in the automation's properties on steam, clicking betas and choosing open beta
Cj Jun 16, 2022 @ 7:19pm 
It looks nice but It says its incompatible so i cant use it.
Swartkin  [author] Jun 16, 2022 @ 5:21pm 
@MCzenman Just fixed it, tested it in BNG and everything looks fine, the Nodes are very messy, but i can't really fix that, enjoy!
MCzenman Jun 16, 2022 @ 4:50pm 
Anytime!
Swartkin  [author] Jun 16, 2022 @ 4:49pm 
@MCzenman ok, i will test it for myself then, thanks for the report
MCzenman Jun 16, 2022 @ 4:42pm 
Ye, just to make sure, I cloned my car (which was set to the BeamNG Road body) and deleted all the fixtures to ensure it wasn't a fixture issue. Sure enough, on export to BNG, the cloned Beam version sans fixtures was still up off the ground at the exact same height as the non-Beam version
Swartkin  [author] Jun 16, 2022 @ 4:29pm 
@MCzenman Really? i am in a kind of a rush, so i can't really test it, is the car too low? i still left it with a bit of a lip, try exporting with the two variants and test if the new one has the nodes in the same height