Project Zomboid

Project Zomboid

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Random Zombies
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652.841 KB
Jun 8, 2022 @ 11:07am
Feb 24 @ 6:05am
22 Change Notes ( view )

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Random Zombies

Description
Compatible with version 42.0.2 and 41.76 (solo & multiplayer).

This mod lets you customize how many zombies of each type (crawler, sprinter, smart, tough, etc.) appear in your game. Inspired by Customizable Zombies.

Please make sure you've read the FAQ below before commenting if you have any issues.

Features
  • easily customize how many Crawlers, Shamblers, Fast Shamblers or Sprinters appear in the world
  • easily customize how many Smart zombies, which can open doors, appear in the world
  • easily customize how many Tough and Fragile zombies appear in the world
  • more consistent and less CPU-intensive approach than other mods, with customizable update rate

How to customize spawn rates and update rate
  • go to the Random Zombies page during Sandbox creation or edit your (servername)_SandboxVars.lua file
  • note that Crawler%, Shambler%, FastShambler% and Sprinter% must add up to 100%
  • note that Fragile%, NormalTough% and Tough% must add up to 100%
  • speed defaults to 2% crawlers, 15% shamblers, 78% fast shamblers, 5% sprinters
  • toughness defaults to 100% normal, 0% fragile, 0% tough
  • cognition defaults to 0% smart
  • you can disable the check in the sandbox settings if you know what you're doing/can't be bothered configuring the mod

Frequently Asked Questions & Troubleshooting
  • How does using Random Zombies compare to the vanilla Sprinter Percent setting added in B42?
    - In addition to sprinters, RZ lets you customize how many smart, tough, fragile, crawling, fast and slow zombies you encounter
    - Vanilla will split non-sprinters evenly between fast and slow shamblers. e.g. 10% sprinters would mean 45% slow and 45% fast shamblers
    - Vanilla may suddenly turn a slow zombie into a sprinter on zombie reactivation (e.g. day-only zombie at dawn)

  • I'm getting a lot of red box errors
    This is most likely due to a misconfiguration. Please make sure you read the How to customize spawn rates and update rate section above. If you're still having issues, check the actual error messages in your console.txt file or comment below with a link to your console.txt file (it can be found at C:\Users\(yourname)\Zomboid\console.txt, or ~/Zomboid/console.txt on macOS and Linux).

  • I am not seeing the exact number of sprinters I configured
    There is a random component to the algorithm, but the probability distribution has been tested to be accurately represented (in the limits of what computers can do, i.e. pseudo-randomness). If you notice a consistent large disparity, please check for conflicts with other mods. If you're still having issues, please run `BLTRandomZombies.fullCheck()` in your Lua console in Debug mode and comment below with a link to the 5 generated files (placed in C:\Users\(yourname)\Zomboid\Lua, or ~/Zomboid/Lua on macOS and Linux).

  • Do I need to set Zombie Lore Speed to Random?
    No, the mod will overwrite zombie speed regardless of that setting.

  • What is the Frequency parameter?
    Because of how the game works (modability, zombie recycling, etc.), Random Zombies has to check at regular intervals if the zombies are properly configured. Frequency allows you to choose how often RZ should do the check. In practice, the default setting (7500) works really well and you should not have to worry about it.

  • Can you allow the customization of strength, sight, memory as well?
    Unfortunately, there's no way to do that that I know of today.

  • Is this mod compatible with Night Sprinters?
    Yes, thanks to TheIlluminati!

Enjoy!



[ko-fi.com]

Workshop ID: 2818577583
Mod ID: BLTRandomZombies
Popular Discussions View All (4)
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Aug 8, 2024 @ 4:38pm
PINNED: Bug Reports
belette
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Dec 9, 2022 @ 4:12am
Spanish (ES) Translation- UTF-8
Gatoxulo
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Aug 30, 2022 @ 8:21am
Traditional Chinese (CH) Translation. UTF-8
UnsetLay
1,013 Comments
belette  [author] Apr 22 @ 6:21am 
@Artic Chila I added facilities for other mods to disable/enable Random Zombies at dusk/dawn, the Night Sprinters mod did it that way. That would be the easiest/cleanest solution imo
Arctic Chila Apr 21 @ 10:13pm 
I posted also in the other mod but I'd like compability with the mod Sprinter's night :) I tried putting Sprinter's night after this mod in load order but they won't sprint at night, I think this mod overrides the sprinter mod
belette  [author] Apr 18 @ 9:42am 
Everything is working fine for me. I'll need more info, like PZ version number and a screenshot of your Random Zombies settings. If you're experiencing this issue, please try to recreate the issue in a new game with ONLY this mod enabled.
Slowpoke Apr 18 @ 9:07am 
Same thing, i puted Percentage Runners to 0%, but in game all zombie is running
boj Apr 18 @ 7:32am 
almost lost my character because of this mod, every zombie started running at me, fix ur code :steamthumbsdown:
|DT| Striker Apr 17 @ 7:24am 
I noticed in build 42 of this mod there were added screams of runners, but sometimes for some reason they do not work or some runners just do not scream
belette  [author] Apr 13 @ 6:17am 
@Torres the mod should tell you that your "health" distribution is wrong with the following message in-game: Fragile, NormalTough and Tough do not add up to 100.

Since there's a config error, it will use the default config, which has 5% sprinters. The fact that you're seeing 100% sprinters makes me think that there's more going on, like another mod doing something.
Torres Apr 13 @ 5:59am 
Can't seem to make it work... here are the options https://imgur.com/a/HYyLgUD

Yet all damn zombies are sprinters, ALL OF THEM, everyone coming at me like crazy and made this mod load last
Tempi Apr 11 @ 6:36am 
Is it possible to have random zombies only during the night?
1unjaimedel83 Apr 4 @ 10:46pm 
@belette Hi. Yes, thanks for responding! Will do. Bye!