RimWorld

RimWorld

66 ratings
Warcasket ElectroLance
   
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Mod, 1.3, 1.4
File Size
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894.570 KB
Jun 1, 2022 @ 3:27pm
Oct 27, 2022 @ 4:25pm
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Warcasket ElectroLance

Description
With the release of Vanilla Factions Expanded - Pirates the Vanilla Expanded team introduced Warcaskets to the game. These incredibly powerful pawns sacrifice basic utility for battlefield dominance. However they have a single weakness. None of their weapons are designed to fight hordes of mechanoids.

Until now.

Introducing the Warcasket Electrolance! A simple chargelance that has been upscaled to fit into a Warcasket’s hands, and modified to shoot bursts of electromagnetic energy. The weapon can’t cause any permanent damage and is entirely harmless to organic life. But it will shut down mechanical life forms long enough for your other colonists to dismantle them.

This mod requires Vanilla Factions Expanded - Pirates to function. The new weapon requires Spacer Warcasket Weaponry to be researched. And it can be built with the rest of the warcasket weapons in the Security menu.

Warcaskets and the original graphics used in this mod were created by the Vanilla Expanded team.
11 Comments
cralis7 Aug 11, 2024 @ 1:27pm 
Is this too old to update to 1.5?
Victor Oct 29, 2022 @ 9:33am 
Got a red line on startup: Config error in VFEP_WarcasketGun_ElectroLance: is smeltable but does not give anything for smelting.
VelxraTV Oct 27, 2022 @ 4:59pm 
Thank you! I have been looking forward to this in 1.4
BrassRobo  [author] Oct 27, 2022 @ 4:27pm 
@Velxra updated. Thanks for reminding me.
VelxraTV Oct 21, 2022 @ 12:36pm 
Please update to 1.4
VelxraTV Jun 6, 2022 @ 2:33am 
I would love to see other mech weapons converted to this theme.
Fat nuts Jun 2, 2022 @ 5:59pm 
hope to see more warcasket mods))
BrassRobo  [author] Jun 2, 2022 @ 4:23pm 
Turns out Warcasket weapons conflict with Yayo's Animations. I redid the Preview image, but there's nothing I can do to fix the bug since it's part of 2 mods that aren't mine. Thank you for your help everyone.
Latex Santa Jun 2, 2022 @ 12:20am 
@BrassRobo Look into the Oversized Weapons dependency mod for Android Tiers. That should give you some pointers as to how to make weapons larger than those sized for regular human pawns.
BrassRobo  [author] Jun 1, 2022 @ 5:45pm 
Thanks.

For me it's showing up the same size as the other warcasket weapons. Probably a mod conflict somewhere causing a graphics bug I hadn't realized was happening. Will attempt to narrow it down when I have the time.

But it shouldn't effect your game.