Total War: WARHAMMER III

Total War: WARHAMMER III

71 ratings
The Motherland (Zharrhammer Submod)
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overhaul
Tags: mod
File Size
Posted
Updated
571.095 KB
May 10, 2022 @ 2:19am
Apr 19 @ 4:07am
35 Change Notes ( view )

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The Motherland (Zharrhammer Submod)

In 2 collections by HashutChampion
Current Mods are we using
138 items
Hashut's Heavly MP Campaigns
101 items
Description
Pure SFO Version here by Barney: https://steamcommunity.com/sharedfiles/filedetails/?id=3076386236

this is a Submod for my Zharrhammer Overhaul Mod and it is for SFO Submod

What is this Submod do?

Armor Kossars (Spears)
- Made them like other SFO Kossars
- New ranged attack (pistol)

Kreml Guard (Bardiches)
- Anti cavalry attacks

The other units should have the base SFO stats

Feel free to post feedback!

Load order should be like:
SFO/Zharrhammer
Motherland
Submod

SFO Belongs to its Team
Motherland Belongs to Xoudad and his team

Thanks for Barney for giving me a Custom Font and Helping me in general
34 Comments
GeltTV May 21, 2024 @ 1:37pm 
ty for update
Woldy Jan 1, 2024 @ 2:57pm 
*facepalm* i'v been using the wrong mod this whole time.
HashutChampion  [author] Jan 1, 2024 @ 2:26pm 
yea 22000 is their health on base Zharrhammer and this mod @Woldy
Woldy Jan 1, 2024 @ 1:25pm 
might have to look at my loadorder then cause right now they have 22000 HP
HashutChampion  [author] Jan 1, 2024 @ 1:14pm 
no they should have same health @Woldy
Woldy Jan 1, 2024 @ 1:09pm 
not sure if its a bug, but i think the kremlguard and armor kossars (Spears) have too much health, they have over 50% more than what they should. is this intended? for as of right now they are quite overpowered.
HashutChampion  [author] Nov 21, 2023 @ 12:09am 
Update is done and yes you could get other hags with their lore of magic aswell
AlphaAmpersandOmega Apr 3, 2023 @ 10:30am 
Would appreciate an update!
Achilles Mar 25, 2023 @ 4:28pm 
Update please.
Aku Feb 25, 2023 @ 5:01am 
i play kislev until this updated