Total War: WARHAMMER III

Total War: WARHAMMER III

58 ratings
Hashut's Zharrhammer Overhaul (Complete Standalone BETA)
2
2
2
   
Award
Favorite
Favorited
Unfavorite
Tags: mod
File Size
Posted
Updated
3.657 GB
Apr 16, 2024 @ 10:39pm
Oct 19 @ 11:43am
256 Change Notes ( view )

Subscribe to download
Hashut's Zharrhammer Overhaul (Complete Standalone BETA)

In 2 collections by HashutChampion
Current Mods are we using
136 items
Hashut's Heavly MP Campaigns
151 items
Description
Don't have Enable SFO for play Zharrhammer Standalone itself

Standalone version of Zharrhammer rather than be as one with SFO
I still appreciate Benris but he is not fast enough as I

Multiplayer Campaign Compatible

SECOND GREAT NEWS I added recommend Mods on Requirements list

but you don't have use them including SFO Grimhammer itself since it appreciation rather than being used as one

you still need Johnny's Nurgle Overhaul as for only mod you gonna use

it is my version of SFO's thats how I imagine as Balance some units , Battles , ofc its changes some abilities like Earth blood , some spells and much more but mostly changes are important spells like etc making them target all rather than 4 max target

and then you don't need to use SFO aswell since I doing a Standalone version but I keep it as giving them thanks an all




Examples of Changes
: ai and player should be stubborn with leadership

Charges or Collision Damage : collision_damage_maximum 500 collision_damage_modifier 3 many many more

reinforcements : reinforcement initial wait time seconds 100 and

Lighting strike skill is basicially still there but opposing reinforcement time percentage modifier is 125% at max skill




Thanks for SFO Grimhammer in General

ofc if someone at CA wants me to delete it I then I will do it

Contact Me on Places

Edit : btw if you wanna see changes that made I will link my twitch for https://www.twitch.tv/hashutchampion if you wanna see my gameplay with it

and added Kick a new platform thats gonna rival against Twitch : https://kick.com/hashutchampion

I FORGOT I have this Discord aswell

if you wanna join there Discord is open unless if you have Twitch aswell but just tell me who you are https://discord.gg/mXtV8R98SH

AND we have Sponsored Discord which is gonna be more active more than mine

https://discord.gg/DjBUbqkXEc

SFO is Not Required as usual this time



CREDITS on Modders

Special Thanks for The Maharajah of Punjab and modder team for Daughter of Chaos and Assets for it

Special Thanks for : Elon and Wolfremio for allowing me to use Lava Trolls on Troll for Troll King Mod

Intergrated Drycha and Hag Mod (not Hag Mothers) by RedMagueule and Malkox Special Thanks to them

Special Thanks to jenosite for Bad Guys Mount mod itself

Special Thanks to Nakai the Landowner mod by Milkbot

Special and Special Thanks to ChickenLeg for Plague Tyrants

Special Thanks to 20kr and Stratovarius for Additional Skaven Unit mod

Greater Special Thankst to graetor for his Grand Masters

and many more to come






Mod's Load order has to be set on 1 or something before SFO Load order otherwise it doesn't work


Balancing goes


Units in game balance around Lore in Warhammer Fantasy more than Tabletop




Language Support Submod

Chinese Updated version : https://steamcommunity.com/sharedfiles/filedetails/?id=3344758698
190 Comments
deepstrike Oct 17 @ 9:29pm 
Add your Discord account?
HashutChampion  [author] Oct 17 @ 9:47am 
I will rebalancing those if you give list for it
deepstrike Oct 17 @ 7:47am 
such as: The Swords of Ulric ,Carroburg Greatswords ,Sigmarite Disciples ,Wolf-Kin and aother some units
deepstrike Oct 17 @ 7:30am 
Of course, by comparing with the lowest-ranked units of the same type, I found that the values of some units were still relatively low.
deepstrike Oct 17 @ 7:05am 
The movement speed of Rick's guards is much slower compared to that of other cavalry.
deepstrike Oct 17 @ 7:01am 
The Knights Panther‘s hipoint too law,and Demigryph as a monster cavalry weapon damage is a bit low,maybe need some balance?
空破夕 Sep 23 @ 11:49pm 
I have tried various combinations and sequences of mod loading.Only when this mod is loaded will a prompt be displayed when the game is opened.
Crash report
The following mods cause a crash to the Database: zharr_stat_reclass_stuff_standalone.pack
The first invalid database record is wh_dlc08_skill_node_set_nor_shaman_sorcerer_metalwh_dlc08_skill_node_set_nor_ shaman_sorcerer_metal_innate_01 in table character_skill_node_set_items_tables and pack file zharr_stat_reclass_stuff_standalone.pack
The application will terminate now.

I don't know where the problem lies.
HashutChampion  [author] Sep 13 @ 3:59am 
yea man its been while for me to came back soo yea its all good since I had played Skyrim but yea its long story then again I would tell it but not right now
deepstrike Sep 12 @ 6:11pm 
miss you so much my friend,welcome back
馒头 May 19 @ 6:01am 
Computer battles against Chaos will be stuck