59 ratings
Type: Mod
Mod Type: Mechanics, Weapon
File Size
2.191 KB
Apr 20, 2022 @ 5:00am
Apr 21, 2022 @ 10:51am
4 Change Notes ( view )

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What is this?
Fixes Bohemia's amazing logic that they added in 1.17 to pander to the controller-using console morons, casually breaking the switching of optics for the rest of the DayZ community in the process.

Repacking is allowed.
I don't care.
Grandest Oct 11, 2022 @ 7:08pm 
Thanks for the mod yo. Seems I was one of the rare few who got this bug. For those who don't understand, for some servers switching out of scope mode to red dot/ iron sight mode for modded scopes like the AMS and Specter wouldn't work ( you can't zoom out to rds or iron), this fixes that. Cheers 🤙
Rusler Jul 31, 2022 @ 3:04am 
@x6_YIsusC - cars being swallowed is not unusual. Varies from map to map.
How slow are your helis? 120Km/h is quite common depending on mod.
Crup1er Jul 28, 2022 @ 4:29pm 
The vehicles fly away, the helis move very slowly, from time to time it swallows the cars underground, we have no idea why this happens, can someone help us please?
Pashen Jul 14, 2022 @ 1:00pm 
Think what it does is, that the scopes that gave you different magnifications didn't work .and this fixes that
Jammet Jul 13, 2022 @ 4:43am 
I'll be the nth person to ask what this ACTUALLY does. Would somebody please just state the obvious for those who are looking at it and can't see it anyway, please. :3
slicktrout Jun 18, 2022 @ 5:22am 
Great Job. Scopes work again! This fixed the scopes that have iron, low magnification, and high magnification so all 3 options are available again.
💻***** Jun 14, 2022 @ 4:21pm 
I can't debinarize your config and like ekki said the ...implement.c file is also unreadable. I'm just curious as to why you would
A. Not clearly explain what your mod does
B. Allow repacking, but still make it so people can't actually view your code to see what it does.
ekki Apr 24, 2022 @ 10:44pm 
what coding is in DayZPlayerImplement.c I cant read it, I see only strange symbols
sixstrings Apr 24, 2022 @ 10:58am 
I get this is a fix for a scope issue caused by 1.17, but could someone please clarify what that issue is?
NashiGotU (VAC) Apr 22, 2022 @ 6:54pm 
I don't get it, what is this mod trying to fix?