Space Engineers

Space Engineers

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Odin-Class Siege Battleship
   
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Type: Blueprint
File Size
Posted
Updated
18.884 MB
Apr 17, 2022 @ 7:12am
Apr 17, 2022 @ 9:04am
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Odin-Class Siege Battleship

Description
OBS: Artillery guns arent set to 800m distance, and 3 of 4 railguns somehow broke? looking into it.

The Odin-Class is a Battleship of absurd proportions, or if you'd rather, It's overkill to the extreme. Down below are the "specs" of the ship. (Also its more expensive than most ships ever in SE).

WEAPONRY:
-4 3-Barrel Railguns.
-50 Artillery Turrets.
-5 Assault Cannons (Anti-Air).
-2 Custom 4-Barrel Anti-Air Autocannons.
-Several searchlights located around the ship for extra coolness.

HANGAR:
The hangar itself can carry up to 8 Connector based ships of a reasonable size, but can also (probably) carry a few more smaller ships that aren't connector based. The underside of the ship is flat enough to be able to have a "larger" ship park on it, reccomended to have it be an atmo based Patrol-Craft because this ship is incapable of atmoshperic deployment on its own due to it weighing ~21 Eiffel towers.

SYSTEMS:
-431 Gyroscopes, most are in the front (~250) while the others are safely in the back protected by a LOT of heavy armour.
-4 Jump Drives for extra speedy jumping around (located at the back with the gyros).
-2 Warfare Reactors for the absurd amount of energy required to run this gauntlet (placed at the back of the ship).
-2 Medbays located in the same room as the two Reactors.
-4 Oxygen Tanks located above the Medbays.
-4 Hydrogen Tanks located above the Medbays.
-2 O2/H2 Generators located above the Medbays
-72 Small Cargo Containers located troughout the ship, because i can.
-12 Large Industrial Cargo containers located throughout the ship, because i can.
-319 Warfare Batteries, because the two Reactors can't deliver when in combat.
-2 Industrial Refineries located at the back of the ship.
-2 Industrial Assemblers located at the back of the ship.
-9 Beds located behind the bridge for the crew, coming together with an extensively luxurious crew area.
-2 Gravity generators, one at the front, one at the back.

EXTRA:
-Can lose 50% of the ship, if that 50% is at the front and still be able to run (without forward facing thrusters).
The back of the ship is where ALL of the essential systems are located and that is exactly why its covered completely in heavy armour top to bottom, the front only has Support Systems.
-What was stated above also let's this ship ram essentially anything and come out still functioning.
-Can start entire colonies on it's own due to the fully upgraded Assemblers and Refineries which are located in doubles at each side at the back of the ship, just incase one side is hit particularly bad.
-Artillery guns are layered atop eachother, creating one of the most powerful broadsides i've ever seen, ever.
-Backside and underside has weapon coverage incase players and/or fighters get funny ideas.
-Narly atop every stair and behind every door theres an Embrasure to go along with it, to help the crew incase of boarding action.
-Hangars are located on both the starboard and portside of the ship for safe fighter deployment.

Custom railgun turrets may be a bit wobbly, beware. (try to tweak the max turning speeds)


3 Comments
Whiplash141 Apr 21, 2022 @ 5:25pm 
> 3 of 4 railguns somehow broke? looking into it.

The reason is because when you group custom turret controllers together and then select the group, it screws up all the rotor assignments. That bug alone is what compelled me to write TCES to brute force around it.
wingmaster Apr 19, 2022 @ 12:25pm 
a bit overkill i cant wait to try to best it
xX_MLG_Skinker420_Xx Apr 17, 2022 @ 7:16am 
This ship is a GOD