Project Zomboid

Project Zomboid

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fhqwhgads' Vehicle Pack - The Motorious Zone
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101.855 MB
Apr 9, 2022 @ 6:52am
Apr 9 @ 11:13pm
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fhqwhgads' Vehicle Pack - The Motorious Zone

Description
This mod will add several vehicles to the game. The vehicles are vanilla-styled (including lore-friendly names, or optional real names), era appropriate (1993 and earlier), and support all the features of vanilla vehicles. The pack will be a variety pack, aiming to add a little bit of everything to the game from everyday sedans, vans and SUVs to sports cars, with sports cars being much more rare than everyday machines.

All cars that are capable of it also support Paint Your Ride!

Note: This mod will update on Wednesdays
It may not be every Wednesday, but if something is ready for release, that's when I'll update

If you were using my existing standalone vehicle mods, it is safe (and best) to switch to this mod.
This mod contains the following vehicle mods of mine: Lancia Stratos, R32 Skyline, Supra, Fox Body, Kei Sports, LM002, 240SX Coupe, Diablo, 300ZX, GT40, Miata, Toyota X90s, and Reliant Robin Mk. II. Disable these mods and use this instead if you plan on using this mod, as they can cause issues when used together.

You can choose which cars you would like to spawn naturally, from 3 selections of car lists
If you want all cars to spawn, you don't need to enable the optional Spawn Selection sub-mods
To choose which types of cars you'd like to have spawn, enable the Spawn Selection sub-mods of the cars you would like to allow to spawn in addition to the main mod. There are 3 lists to choose from, and you can select any combination of them:
  • US Motors: This list contains cars that were available and sold in the US. Examples include the Bronco, Mustang, and 240SX.
  • Imports: This list contains cars that were not available and sold in the US, but common in other countries. Examples are the R32 Skyline, Toyota Mark II, and Reliant Robin
  • Rares and Exotics: This list contains cars that are either very expensive or produced in very low numbers. Examples are the GT40, Diablo, and Stratos.
Also note that the imports and exotics are both very rare in the base spawn lists, and the Spawn Selection sub-mods will not make them more common.

What's new in the pack?
It's the 2nd year anniversary of the mod! I didn't have a big update prepared, but I did include several variants of the Mercedes W140 and V140. I've included most of the models for this generation, the 300SE/S320 will be in an upcoming standalone mod. The Rares & Exotics selection also includes the 800SEL; a W16 powered V140 that didn't make it to full production.

This mod pairs well with Vehicle Spawn Zones Expanded.
Since the exotic and import cars are very rare, I started work on the spawn zones to give some specified areas for these cars to spawn, so there is a decent chance to find them on a save without it potentially becoming overwhelming. It eventually became more, adding a variety of new spawn areas beyond that. It works very well with this mod, and has many spawn lists for cars in this pack.

Also check out these complimentary MZ-themed mods!


FAQ

Q: Multiplayer compatible?
A: Yes! In general, all of my (and many of others') vehicles will be MP compatible unless stated otherwise.

Q: Can this be used with other vehicle mods?
A: Yes! It will work with other vehicle packs, and standalone vehicle mods. This mod was even made with use alongside mods like Filibuster Rhymes' Used Cars in mind, and has its spawn chances based around it. It doesn't alter anything vanilla either, so anything that changes vanilla vehicles will also work!

Q: What are the vehicle IDs?
A: I've set up a post in the discussions with each vehicle ID and some small information about each car, check it out if you need the IDs.

Q: How rare are the exotic/import cars?
A: They are very rare, exotics in particular will be difficult to find on default (low) and normal car spawn rates. Exotics and imports will mostly only spawn near high-end houses, or anywhere else you can find the Cossette and Lang 4000 in vanilla, at a lower spawn rate. Some Easter Egg cars will spawn in similar areas to the Easter Egg cars from Used Cars. For some more specific hints, Riverside has a very large amount of possible spawn zones, and the bar across from the junkyard contains only sports car spawns, so that is the best place to look.

Q: Can this be added mid-save?
A: Yes! Vehicles will only spawn in areas you have not explored yet however, so if you or your server have been all over the map, you may have trouble finding the vehicles. I'd recommend using Udderly Vehicle Respawn if you want to use this on an existing save, it will allow new vehicles to spawn in explored areas the world.

Q: I'm having issues joining/starting a server in MP (File mismatch, or connection lost after starting)
A: First, check AuthenticPeach's guide about these issues here.[theindiestone.com] For more info, check the first post of the "Bug reports" thread in discussions.

Q: Can you make (x)?
A: If you're going to request a car, note that my main focus at the moment are cars that fit the game's time period (1993 and earlier). I do have cars outside of this timeframe on my list, but it may be a while before I get to them. I also already have quite a few on my list, so there's no guarantee I'll get to all of them.

Q: What about animations?
A: Animations are planned to officially come to vanilla vehicles, so they are planned for this pack as well. While I will redo some cars before TIS' animations are officially available, they will be released as separate mods for the time being with options to replace the ones in the pack, due to some features not working with animated parts. I'm still going to add vehicles in the current vanilla style to the pack, better set up for the upcoming animations.

Workshop ID: 2791656602
Mod ID: fhqMotoriusZone
Mod ID: fhqMotoriusZoneImports
Mod ID: fhqMotoriusZoneExotics
Mod ID: fhqMotoriusZoneRealNames
Mod ID: fhqMotoriusZoneUSDM
Popular Discussions View All (12)
147
May 11 @ 5:49pm
PINNED: Feedback and Suggestions
fhqwhgads
118
Mar 21 @ 7:23pm
PINNED: Bug Reports
fhqwhgads
2
Dec 17, 2023 @ 7:26pm
Can you choose individually which vehicles will actually spawn?
Novantico
951 Comments
JuanmaBraun 17 hours ago 
i have invisible cars :(
Guts May 10 @ 1:38pm 
pls can u make renault megane 2 sedan
Puddings May 6 @ 3:38pm 
"Disable these mods and use this instead if you plan on using this mod, as they can cause issues when used together." How am I supposed to know which car mods are included in this pack? Is there a master list I can reference?
Artiston May 1 @ 2:43am 
the savoy spawnrate is a bit high
IAmKnight Apr 24 @ 8:17pm 
Is this mod compatible with Standardized Vehicle Upgrades?
Bulgarian Reich Apr 19 @ 8:08am 
is there a way to disable the military truck spawn only? cus i use orther mods for military vehicle but i see only the truck from this mod spawning
blitz3n13 Apr 18 @ 6:07am 
can the cars have armor?
Project El Radius Apr 17 @ 12:39am 
Didn't know this mod is now 2 years old, still I might check out new vehicles when I have time!

I always been supporting and still subscribed this mod for 2 years now!
blackhawk700 Apr 15 @ 3:36am 
@fhqwhgads, I resolved it, I think in general joining a dedicated server it is getting stuck on redownloading any updates to mods- yours was just the first to do it on my end. Semi sorta resolved by verifying files, unsubing from mod (and having server install it, and reseting my PC (ig)
fhqwhgads  [author] Apr 14 @ 9:44pm 
Is the server getting stuck on downloading, or connecting as a client is stuck? Have you subscribed from outside the server's workshop list?