Total War: WARHAMMER III

Total War: WARHAMMER III

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Diplomacy : Reduced Trade Settlement Penalty
   
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Tags: mod
File Size
Posted
Updated
398.376 KB
Apr 6, 2022 @ 12:39pm
Mar 25 @ 11:56am
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Diplomacy : Reduced Trade Settlement Penalty

Description
This mod makes it easier to trade settlements.

It changes 3 db values :
1. The penalty when trying to trade the most recently acquired region has been changed from 10 to 1.
2. The penalty when trying to trade a region from a province owned entirely by the AI from 50 to 10.
3. The multiplier used to evaluate the "Economic value" of a region from 0.02 to 0.01.

Note that the first 2 penalties are shown as "Relative faction strength" malus in the trade tooltip.

You can activate/deactivate the mod at anything during a campaign.


For those who want to trade settlements with less (or even no) restrictions, or to avoid cases where it's impossible to get a settlement through trade, use this mod that allows to trade any settlement and has its own set of rules that can be tweaked :
https://steamcommunity.com/sharedfiles/filedetails/?id=2931377022
40 Comments
Dreagon Mar 25 @ 12:09pm 
Yeah, it's working again. That was fast.
Freiya  [author] Mar 25 @ 12:00pm 
@Dreagon, It should be good now...
CA changed something for some reason that makes all mods containing packed files with upper case letters in the name crash at launch.
Dreagon Mar 25 @ 11:34am 
Just so you know, this mod is causing a CTD on launch so it needs an update.
Urza Feb 27 @ 4:33pm 
Does anyone else notice that there seems to be a cap on how much -paying- people for their settlements affects the economic value score?
Looks like you can only swing the economic value score by 15 points via money, at least based on cursory observation.

If that cap can be removed imo that would be the biggest improvement.
Foíβos Apóλλon Feb 22 @ 5:57pm 
I've started more than a few wars over a single settlement. My allies thank you.
NYET Jun 19, 2024 @ 6:31am 
Great mod, thanks mate. Your mods are exactly what the games needs to stop me hating my allies lol
Freiya  [author] Jun 13, 2024 @ 12:47am 
@Tartalius, The impact of this mod can vary a lot depending on the region since it only affects the "Relative Faction Strength" and "Economic Value".
Tartalius Jun 12, 2024 @ 2:50pm 
Doesn't seem to work, don't see any difference from before and after the mod. Gonna try other one.
Freiya  [author] May 9, 2024 @ 5:37am 
I updated how this mod works to make it have a bigger impact on the trade system, it now changes 3 things :
1. The penalty when trying to trade the most recently acquired region has been changed from 10 to 1.
2. The penalty when trying to trade a region from a province owned entirely by the AI from 50 to 10.
3. The multiplier used to evaluate the "Economic value" of a region from 0.02 to 0.01.

Note that the first 2 penalties are shown as "Relative faction strength" malus in the trade tooltip.
Dean Winchester May 3, 2024 @ 11:12am 
I'm missing one settlement in a province, occupied by chaos dwarfs 2 turns ago. It's tier 1 and has a goblin building in it, yet the alleged economic value of the settlement makes the diplomatic treaty at -33. The settlement makes 95 gold. So I don't know if it's working.