Project Zomboid

Project Zomboid

511 ratings
The Scent of Blood
4
3
2
3
2
   
Award
Favorite
Favorited
Unfavorite
File Size
Posted
Updated
156.054 KB
Apr 3, 2022 @ 3:31pm
Jul 22, 2022 @ 7:31am
8 Change Notes ( view )

Subscribe to download
The Scent of Blood

Description
Please Rate Up if you like this mod!

Did you fall off your skateboard and scrape your knee, only to realize no one's come to check if you're okay?

Did you fall in the shower and get a piece of glass lodged in your groin, but the Zombies seemed more concerned about your little cold?


No longer will you be forced to deal with your wounds alone!
*warning, zombies may not actually aid you and may in fact will try to kill you.

How the Mod works
The default settings are recommended but if you find yourself looking for something more challenging - or more casual, all of these settings can be modified to your liking.
  • Bleeding, un-bandaged wounds attract zombies to your location.
  • The smaller the wound, the less likely you are to attract attention. (Scratches only attracting zombies that are very close by vs. deep bleeding wounds.
  • Each injury stacks. Having a scratch on each body part will attract more zombies than a single laceration on your arm.
  • Change your bandage! If your bandage gets dirty, it will attract zombies. But be careful when doing so because un-bandaging your wound will cause unwanted attention.
  • Having a dirty bandage is better than an un-bandaged wound (toggle-able on/off and percentage).

How Dirty Bandage Modifiers work:
If your cut modifier is set to 20, a dirty bandaged cut will have a total range of 20 at 100%, 15 at 75%, 10 at 50%, 5 at 25%, 0 at 0%

So try to look at the percentages from a point of "how much of my wound can they smell from under a dirty bandage".

  • 100% - I might as well not be wearing this dirty bandage. Makes no difference.
  • 75% - Dirty Bandage is pretty ineffective but its better than nothing.
  • 50% - I should clean this bandage as soon as I can. But its keeping me safe for now.
  • 25% - My wound is pretty well covered, they can only partially smell it.
  • 0% - Don't worry about washing it, they can't smell through the dirty bandage at all.

Recommended mods:

Based on Ogre Leg's Danger Zone: Scent of Blood, code has been fully refactored but the original inspiration still stands.

Take a look at the game they published to steam here:

https://store.steampowered.com/app/1747220/Neverspring_Chronicles/


Tags:Gameplay,Balance,B41,Hardmode,Multiplayer,Realistic

Workshop ID: 2789145726
Mod ID: OgreHeart_ScentOfBlood
Popular Discussions View All (1)
1
May 29, 2023 @ 10:28am
Modpack Consent Request
Reckoner
94 Comments
zLogout_ Mar 24 @ 1:12pm 
+1 for alfn86, it's actually a pretty good idea, bloodied clothes should atract zombies if gathered enough blood
The Bald Eagle Mar 24 @ 8:47am 
This (I don't have a Down Arrow, but freakyfeathers is 100% right).
freakyfeathers Mar 2 @ 2:25pm 
to those saying that bloodied clothes should smell, blood dries out rapidly when outside the body and would stop producing sent. moreover I don't need to cite a study to know that sharks get more excited for fresh blood...
PersephonesPoms Jan 8 @ 7:07am 
+1 to alfn86! Bloodied cloþes should attract zombies after gaþering enough blood
alfn86 Nov 13, 2023 @ 4:02pm 
I really like this mod, it adds another strategic/dramatic layer to the game; but I think it could also add the smell of the blood on clothes and body, not just from wounds. I dont know if you intend or not on working on such feature, but I think it would make this mod even more amazing. Thanks for the mod and congrats for it too! =D
Fuyuno Jul 3, 2023 @ 1:49pm 
what's the difference between this and the danger zone variant?
Maltebyte Jun 16, 2023 @ 6:56am 
I thought this was part of the game already?
JC Denton Jun 15, 2023 @ 10:54pm 
Haven't tried this mod yet but I think it would be really cool if:
1) The perfume or cologne which you find around the game could be used to cover the scent.
2) The wind direction and/or speed (which you hear on the radio in the base game) effect the scent range/position.
3) The option to have dirt or sweat attract zombies too so that those things have more purpose in the game while adding to the realism/detail of the game mechanics.

I was thinking of making a mod like this until I found this mod.
I wonder how you went about making it. I was considering using a fake "sound" to attract zombies every so often while you're bloody/dirty.

Interestingly, it seems the base game has an unused "smell" parameter so perhaps the project zomboid team will implement this themselves eventually.
Nameless1 Jun 5, 2023 @ 12:35am 
I really really like the idea, but.. I guess it makes no difference if you're inside of a building, right? (I mean the range isn't affected). And what about z levels?
Hex: Bath Water May 19, 2023 @ 1:58pm 
I love the All Of Us Are Dead Thumbnail