RimWorld

RimWorld

96 ratings
Classical Airships
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Mod, 1.0, 1.1, 1.2, 1.3
File Size
Posted
7.760 MB
Mar 18, 2022 @ 8:26pm
1 Change Note ( view )

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Classical Airships

Description
This is an SRTS addon adding airships to the game. I always enjoyed the addition of airships but i was always disappointed with the size of the airships. It always seemed odd that an airship meant to hold 10-15 was only the size of one pawn. This is a fun mod meant to change that.

Each ship is built with the medieval research type and can haul large loads with plenty of range. Hope yall enjoy
24 Comments
Thundercraft Mar 24 @ 1:20am 
Has anyone tried this in RimWorld 1.4?
SednaVaporeon Feb 5, 2023 @ 8:32am 
does it work in 1.4? this is my favorite SRTS addon
Vi-El Sep 21, 2022 @ 9:10pm 
@Victor some people like to play the game in a certain setting and not to min max. While the suggestion to extend customization isnt bad, I think you are playing the game a little too... gamey.
Sleepy Aug 14, 2022 @ 6:02pm 
@Cacato that is a base srts issue
Cacato Apr 22, 2022 @ 3:00pm 
Thanks for these cool airships, one thing I noticed that nearly gave me a heart attack. upon setting camp from the airship one of the pawn will put the airship in his inventory appearing like the the airship disappeared.
Victor Apr 11, 2022 @ 10:15am 
The only ship I can change the stats of is the Quadreme in the SRTS settings, can you fix that? I found the ships to be way too overpowered, I mean, why would I ever build the spacer ones if the medieval are better?
Rex705 Mar 24, 2022 @ 9:22pm 
Ok so taking a second look at it and clicking the i for the full description it says 1 - 10, 30 and so on. So the full description just didn't fit in the small box is all. But they do all still have the same build requirements. This is my mod list https://steamcommunity.com/workshop/filedetails/?id=2782421916
Chiklidy  [author] Mar 24, 2022 @ 7:46pm 
Good evening, Rex705 I dpwnloaded the mod over steam and encountered no issues. The descriptions are similar but are not the same as well as the ships hold many pawns. This may be an unknown mod conflict or your description is not scrolling down. Can you please send me a mod list
Rex705 Mar 24, 2022 @ 5:28pm 
When I look at the description for these in game they all cost the same and have the same carry stats and can only hold 1 colonist. Are the stats wrong did you hit copy and paste? If they are all the same what is the point and why only 1 colonist?
DJ_Indominus Mar 23, 2022 @ 4:03pm 
The four nations lived in harmony, and then, the fire nation attacked.