Space Engineers

Space Engineers

26 ratings
Rebels-Games Lite (PooPooCrewMod)
   
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Type: Mod
Mod category: Block, Script
File Size
Posted
Updated
1.699 GB
Mar 11, 2022 @ 8:04am
Jun 25, 2023 @ 2:48pm
131 Change Notes ( view )

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Rebels-Games Lite (PooPooCrewMod)

Description
Soft dependiancy: Animation engine


Modpack created initially for Streamer named Poo Poo Creed and great community around Jar of Poo by modders from Rebels-Games Community.
It contains blocks from our server Rebels-Games Omega, and also block what will be implemented in future mods.
Extrea containers, power blocks, several types of conveyor system, multiple tiered thrusters, batteries, wind turbines, tools, solar panels etc....

Mod is constantly updated: For now it contains:
-logos for poo poo creed, Cracked Jarhead, Uneasy Archer, Mott- the mighty wife of Ghost the Grumpy tank and Rebels games
-poo poo cooler: Block to replenish characher energy in shape of beer cooler
-medpanel Large and Small block: compact medical room replacement without ouption of changing suit.

- industrial light armor conveyor system: full set of airtight conveyors, connector, sorters, ~~rotors, pistons (1x1x1 and 1x1x5)~~ (moved to mechanicals) collector, Cargo and Airvent. Large blocks, paired with medium conveyor industrial system
-Industrial Pipe conveyors: Custom variation of conveyors, including connector and sorters (small and large grid)
-Conveyor advanced. Old version of fancy looking seamless conveyors partially with glass
-Cargoes: X-large container 5x5x5 for large grid, 7x7x7 for small. replaces about 5 large containers
-Long cargo: alternative to medium container for small grid: replace 3 mediums in much more convenient form 7x3x4
-slim/adapter cargo: large/small conveyor adapters in two shapes with additional cargo (1/3 of m,edium cargo capacity). Seamlessly flush with long cargo
-Giant Cargo (massive 7x7x15 cargo with volume of 16 large cargoes. but very heavy, designed for bases

-giant drill 9x9x9 for large grid: absurdly large and heavy drill
-microdrill (Large/small grid) Small compact drill to have finish touches or drill in close spaces.

-medium and large Solar panels and wind turbines. much bigger versions of vanilla solars/windturbines. balanced against vanilla with price/volume

-Rebel Refinnery/Assembler. massive, expencive production blocks with 6 slots for upgrade modules. a bit more efficient than vanilla but more expencive in energy consumption

mini small grid h2 generator. 3x2x1. designed to flush with vanilla h2 engine

medium small grid h2 tank: smae like above, designed to fit engine: 3x3x2
small oxygen container: same size like vanilla h2 tank

Stone crusher: Block to eliminate stone ejectors: it is small refinerry that can refine only stone, bujt without gravel and doing it very fast

Compact antenna: Very similar to small grid antenna (2x1x1), but for large ship.

Medium battery (replaces 8 vanilla batteries) and large batterry: (it got same dimensions like jump drive, 18 vanilla batteries)
Roiver battery. Battery designed for small grid to be floor of rovers and ships. Similar stats like vanilla, but in very convenient form 3x6x1

Tiered blocks:

two additional tiers. enhanced replace two vanilla blocks, at additional cost of enhancers maded of cobalt/silver, Advanced replaces 2 enhanced with extra cost of advanced coomponents (gold/plat)

-energy/yield/speed module
-Small/medium gyroscope (medium got size 2x2x2 and replace 8 gyroscopes): Animated

Thrusters:
Atmo: RCS (1x1x1) small/ medium (3x3x1) /large /x-large (heli propellers).
Ion: small/large/vertical (same like large but other way thrust)/xlarge (5x5x5)
Hydrogen: (small/large/x-large (5x5x5)

h2/02 generators

Batteries and slim battery for small block (2x3x1)

Hovers
Small grid jump drive
small grid basic refinnery
small griud abasic assembler

Cerambete blocks:
massive plates and build blocks for bases. uses gravel to build. extremally strong, but way too heavy to be used on ships.

Tiered Jump drives

Detectors. Vanilla are now animated, added medium ore detector (2x2x2) with same range as vanilla large grid ore detector.
Long range detectors: 1500m. Expencive, but worth the price. Small grid version is 3x3x3





38 Comments
DArmada03 Jul 14, 2024 @ 2:54pm 
I like this Mod :)
Archan79  [author] Oct 5, 2023 @ 11:33am 
@Lord Wraith. It is because I use his script in older version. I wi8ll update mod soon, but not rn
Lord Wraith Oct 4, 2023 @ 6:29pm 
Hello. I've noticed that the hover engine in this mod is conflicting with HoverEngine (compatible with the WaterMod from Jakaria). when i have them both installed if i select any of the hovers from either in the console the game crashes to desktop. both by themselves are fine.
Archan79  [author] Sep 1, 2023 @ 2:27pm 
th3_undying afaik it is issue with build info. there are some scripts in mod (hover script, gyro animation, but rest is pure vanilla mechanics. and I saw on some streams that i.e build info don't read power of new solars, or modded windturbines
th3_undying Aug 27, 2023 @ 3:55pm 
Can't edit my message.
The full message via Build Info in the game chat is
"Script mods might have issues from VSLP events being leaked or unhooked by other mods, see SE log for details."
th3_undying Aug 27, 2023 @ 3:52pm 
I've recently noticed a message on game startup.
"script mods might have issues from vslp events" something like this.
I'm not sure if there's some odd dependency, a load order issue, or if I need to re-add the Rebel Gates mod too. Any idea?
Archan79  [author] Jun 29, 2023 @ 3:47pm 
I've created few of them. Mostly for space, not atmo tho. I will look at my old blueprints compatibile with that modpack and I will publish it on my profile.
RDMCanadian Jun 27, 2023 @ 9:34pm 
is there any good designs for the giant drill?
Archan79  [author] Jun 11, 2023 @ 1:43pm 
@captain no problem. But if you will find any major bugs, ESPECIALLY game breaking, contact me on discord if you know where I am or send me message. Discord is best option
Archan79  [author] Jun 11, 2023 @ 10:15am 
@captain send me log on steam/discord. I will fix asap