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Read my profile before reading the rest of my comment!
Simple ≠ easy. Difficulty ≠ complexity. Simplicity should refer to the complexity of the chamber. Minimalist design comes to mind. I've seen simple tests that are harder.
Even if simple meant easy, why create super duper easy tests? Wouldn't you want to create and play more puzzling chambers?
Try my SP map?
http://www.steamcommunity.com/sharedfiles/filedetails?id=272871380
Try my COOP map?
http://www.steamcommunity.com/sharedfiles/filedetails?id=181160432