Space Engineers

Space Engineers

392 ratings
(AR) Realistic Progress
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Type: Mod
Mod category: Block, Script, Modpack, Production
File Size
Posted
Updated
65.028 MB
Feb 10, 2022 @ 11:26am
Mar 8, 2022 @ 4:52am
7 Change Notes ( view )

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(AR) Realistic Progress

In 1 collection by All right!
Survive mod
14 items
Description
Description:
Devices needed to research new technologies. Now survival mode can be really difficult. You can't build what you want. Use what you have and improve your technologies.


Notes:
New progress system. Supercomputer produces a new type of component - blueprints. Use blueprint for building blueprint desk that unlock access to new blocks. High grade blueprints require more time to research, but you can build computing cores to decrease this time.
All engine, wheels, thrusters from DLC are more effective, powerful ect.


Content:
New ↴


--- Large Grid ---
Supercomputer
Supercomputer can help with structural design. (temporary model)

--- Large Grid ---
Computing Core
Extra prosessors for increase supercomputer productivity.

--- Large Grid ---
Blueprint desk
New type of blocks. Open access to new blocks.




If you want to see this mod in a public server, like and subscribe. Mods with higher ratings have more reason to be added to public servers.







FAQ:
  1. Can I change research speed?
    Yes. You can change researxh speed in the ModConfig.xml (read Rettings)
  2. Will you add supercomputer for small grid?
    Yes. I will.
  3. Can you open new blocks after blueprint is picked up?
    No. It's connected with game engine. You should build the block.
  4. Can you add blueprints in trade station?
    No. Trade station doesn't support big prises. Cheap blueprint it's bad idea.
  5. Will you add all your mods in new progress system.
    Yes. I already did it.
  6. Why some blocks from DLCs has changed characteristics?
    For balanse. I think it's logical, real research tree. With high level block.
  7. Can you make all first blueprints not required? It's logical.
    No. It's connected with game engine.
  8. I see all computing cores in assemblers list. They can't produse anything.
    It's normal. Computing core using assblers code base. I can't remove them from the list.
  9. Is it contains Frame mod?
    Yes. It's for good balanse.


Settings:
This mod support users configurations. You can change block components for your server without reuploding. Custom component from another mods are supported. So if you want to change some parameters, you should:
  1. Subscribe and add mod to world.
  2. Load world once to generate ModConfig.xml
  3. Exit from the sesion.
  4. Open - C:\Users\<username>\AppData\Roaming\SpaceEngineers\Saves\<SteamId>\<SaveGameName>\Storage\<ThisModName>\ModConfig.xml
  5. Make changes into the file and save.
  6. Load back into world. Changes will be added.
This would be work in the solo/multiplayer/dedicated server.


Edit progress tree:
After first start in mod storage you'll find NotAddedBlocks.xml. It contains all blocks from another mods. Add them in TechTree.xml.
Storage - C:\Users\<username>\AppData\Roaming\SpaceEngineers\Saves\<SteamId>\<SaveGameName>\Storage\<ThisModName>
  1. <string>Blueprint_00</string> - subtype name. Attention! Number should be equals index number in the list.
  2. <string>ResearchTimeSec=1800</string> no comments =)
  3. <string>DisplayName=default</string> - for default blueprints.
    DisplayName=any_name - name for new blueprint (after last game update doesn't work).
  4. <string>Icon=default</string> - for default blueprints.
    Icon=244850\2749313462\Textures\GUI\Icons\Blueprints\Bp_atom_I.dds - icon from this mod. Can use icons from other mods.
  5. <string>*MyObjectBuilder_Datapad/Datapad=3</string> - components for producing blueprint element. You can use any custom ore/ingot/component.
  6. <string>MyObjectBuilder_HydrogenEngine/LargeBlockBatteryBlock</string> - blocks in the progress group Attention! You can add block only if it has ResearchBlock.sbc. If hasn't, you'll see alert: "Can't find ResearchBlock.sbc for: MyObjectBuilder_Assembler/Furnace". File can be added in another mod.


Warning!
You can use all my mods or components as you wish. I give my permission.
Popular Discussions View All (3)
4
Mar 9, 2023 @ 12:01pm
Water mod disables usage of compute core
#unkn0wn
4
Dec 6, 2022 @ 9:08am
How to edit research tree.
All right!
0
Oct 20, 2023 @ 11:53pm
Errors on Dedicated Server
Exmortis
177 Comments
All right!  [author] Mar 21 @ 11:21pm 
I dont now. Long time ago it was.
The Floating Brain Mar 21 @ 11:29am 
Can this be added to an existing world?
jarhead Feb 12 @ 12:08pm 
CTD error. Below is from log file.

2025-02-12 13:12:11.862 - Thread: 1 -> Loading cube blocks
2025-02-12 13:12:11.862 - Thread: 1 -> MOD_ERROR: (AR) Realistic Progress
2025-02-12 13:12:11.862 - Thread: 1 -> in file: E:\Steam\steamapps\workshop\content\244850\2749313462\Data\Blueprint_BlueprintBlocks.sbc
2025-02-12 13:12:11.862 - Thread: 1 -> Definition for DisplayName_Block_Blueprint contains computer, but the block's TypeId is not a terminal block. This means that the block can be owned, but the ownership cannot be changed via terminal.
Hint: Try setting the TypeId to any block that is in the terminal - the simplest case being just TerminalBlock

This repeats for almost every block in this mod.
Vas Jan 31 @ 8:47pm 
Wait what? This mod makes DLC blocks stronger...?
Akazuky Dec 26, 2024 @ 4:34pm 
the mod doesent let you get the basic refinery blueprint it only shows the tier ii blueprint pls fix im really liking the idea
Roboman5e15YT Nov 22, 2024 @ 8:33pm 
this works as intended since i found a fixed version much harder = More fun
GreyCore May 21, 2024 @ 2:50am 
Good mod, but it destoys pacing. Start is GIGA slow, and everything afterwards is trivial. Needs a rework
OniNoHanzo Apr 9, 2024 @ 8:54am 
i like the look of the blocks, so will be trying to turn it into a deco block if i can ever figure out how to do it ha ha
Gnr Westwell Apr 6, 2024 @ 3:07am 
Does anyone read comments before commenting.... Author has stated this mod hasn't been updated in 2 years... Very unlikely to work as initially intended
Vas Apr 4, 2024 @ 6:32pm 
Well thats interesting, this mod appears to make the game impossible. You can't repair armor blocks, you can't build armor blocks, you can't even do research. Research requires gravel, the refineries aren't unlocked, therefor you can't get gravel.