Arma 3
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Weather Plus
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Data Type: Mod
File Size
Posted
Updated
29.514 MB
Jan 29, 2022 @ 8:31am
Feb 23, 2024 @ 7:34am
21 Change Notes ( view )

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Weather Plus

In 2 collections by Phenosi
PLUS Mods
12 items
Phenosi's Workshop (Mods)
33 items
Description

A mod that adds Weather modules into ArmA 3 Zeus
STATUS: FULL RELEASE

You can run these modules through Functions in your scripts
Github wiki page for all the PLUS mods: https://github.com/Phenosi-PLUS/PLUSModsWiki/wiki

Having been really inspired by watching ALIAS make scripts over the years, I made this mod that will add many different Weather related modules.

Currently adds:
- Dust Storms
- Dust Devils
- Snow Storms
- Thunder Storms
- Localised Lightning Storm Module
- Meteor Storm
- Monsoon
- Meteors
- Rockslides
- Tornados
- Wind gusts
- Fog modules
- Dust suspension
- Volcano Module
- Falling stars
- Snowfall

This is a client-side and serverside mod.
Does not affect ACE weather / ballistics



ALIAS Credits:
I have only done Conversion into modules, Dialog/Menus, Graphic design, Compatibility patches or small reworks in few cases, the main effects in these modules are done by the credited author below.

https://www.patreon.com/aliascartoons
https://steamcommunity.com/id/aliascartoons/myworkshopfiles
https://twitter.com/ALIAScartoons

Localised Lightning Storm Module Credits:
Made by Wenza based of ALIAS's Work
https://steamcommunity.com/id/awenza
https://steamcommunity.com/id/awenza/myworkshopfiles


Feel free to follow me on my Content Platforms
My Youtube Channel
My Twitch Channel[www.twitch.tv]



LICENSE:
This work uses the license Arma Public License Share Alike (APL-SA) also referred to as CC BY-NC-SA[creativecommons.org]
For your Steam accounts safety, do not reupload it to the workshop as it violates Steam Subscriber Agreement section 6B.


^ More info ^[www.bohemia.net]

Copyright 2022 Phenosi. This item is not authorized for posting on the workshop, except under explicit and clear credit towards the original author and third-parties involved, a workshop link. As well as permission granted by Phenosi.

Our Modding Discord:
https://discord.gg/UnQAQMKGdS


Support me on Patreon[www.patreon.com]

Buy Me a Coffee?[ko-fi.com]

Join our Arma 3 unit where we use this mod![discord.gg]

⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀   Please READ the Workshop page and check out your own setup in-game ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀  before asking Questions or Reporting Bugs <--Discord[discord.gg]
Popular Discussions View All (1)
68
Feb 8 @ 2:38pm
PINNED: Bug Reports
Phenosi
326 Comments
Cpl. Cemodracy Feb 18 @ 4:22pm 
Thnx, it works now!
Phenosi  [author] Feb 18 @ 6:46am 
Spawn it near NPCs, or do you have a more specific need ?
Cpl. Cemodracy Feb 17 @ 2:03pm 
Phenosi  [author] Feb 17 @ 11:46am 
yeah
Cpl. Cemodracy Feb 16 @ 7:36pm 
Can you use the tornado on NPCs?
Phenosi  [author] Jan 28 @ 11:23am 
👏
LEE O C Jan 28 @ 10:41am 
it actually lands bob on the H on other maps, and i could see them falling from sky, fkin awesome and sobering sight 👏 that moon map must have had a wierd altitude or sea level maybe
Phenosi  [author] Jan 28 @ 10:20am 
@LEE OC glad to hear that you got the snow to work.
the meteor might be landing 1k east because of randomization inside the function itself or because it's better to use `getPosATL` instead of the simple `getPos`
LEE O C Jan 28 @ 9:56am 
snow worked simply [] call PHEN_fnc_Snowfall; in a trigger. 👍 nice snowflakes, good mod mate well done
LEE O C Jan 28 @ 9:52am 
ok right i got it working 😁 i put _pos = (getpos h1);
[_pos] call PHEN_fnc_230mm_Meteor; in a any player trigger init. and named an invisible H h1. the meteor lands about 1k east of h1 😁 nothing better than getting a script to work 🥳😂