DayZ
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ModelsUK
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Type: Mod
File Size
Posted
Updated
1.401 GB
Jan 26, 2022 @ 11:14am
Apr 30 @ 9:18am
45 Change Notes ( view )

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ModelsUK

Description
I decided some months ago I'd give some models in DayZ a try and here's my progress so far.
I'd always wanted to make a fully enter-able windmill and its included in this pack, unfortunately not animated but I intend to once I learn how:)

Due to the poly count of the Windmill a couple of the floors are sparse in respect to props i could use. So be adventurous and set dress to your taste.

I have tested intensely (believe me) but if you do find a bug please let me know so I can rectify asap.

Also If anyone has a request of a custom model they need, Hit me up.


Hope you find something of use for your map.

Thank you for looking, and check back soon, as I am working on another building as we speak.

**** REPACKING ALLOWED, BUT PLEASSSSE GIVE ME CREDIT. (TonyUK) ****

Tony.

Added new building (t_shape_house), Updated barrel textures, added Cable reel, Grain Silo, grain pump.


All models in pack are named as follows

land_cablereel
land_cheshire_fencing
land_cheshire_fencing90
land_cheshire_fencing_longrun
land_cheshire_fencing_wreck
land_fieldgate
land_gatebarricade
land_grain_pump
land_grain_silo
land_palasade
land_palasade_access
land_palasade_double
land_palasade_end
land_palasade_longrun
land_t_shape_house
land_wayfinder_rock
land_wayside_cross
land_whiskey_barrel
land_windmill
________
NEW

land_birchlap, land_birchlapEND (FENCE)
land_cottage1 (HOUSE)

*PLEASE NOTE land_cottage uses dependancies land_firegrate and land_fireonly for the fireplace to function correctly*


land_featheredge_a, land_featheredge_END (FENCE)
land_firegrate (ASTHETIC MODEL THAT HOUSES A LOG FIRE)
land_fireonly (GRILL FOR COOKING)
land_grain_pump
land_grain_silo
land_jcbucket
land_mergon_barricade
land_nissen_hut (MILITARY BUILDING)
land_phonebox
land_postbox_a
land_postbox_b
land_postbox_c
land_road_cone
land_road_cone_cluster
land_wheeliebin_black
land_wheeliebin_green
land_wheeliebin_brown
land_w_barr_help
land_w_barr_barb1
land_w_barr_barb2
land_w_barr_barb3
land_corrugated_barricade_red
land_corrugated_barricade_rusty
land_corrugated_barricade_small


Road signs -
land_30mph
land_chevron_double
land_chevron_right_single
land_chevron_left_single
land_deer_crossing
land_giveway
land_noentry


updated ******
t_shape_house Remodelled, lower poly count, lods now act/look better

All models with doors had an issue with the newer patches, now fixed and working.
Windmill was crashing servers when a player was witin 200m (to be tested)

Within the mod folder you will now find a "mapgrouppos files" folder, this holds the information to spawn loot in the required building.
Change till your hearts content,

New models added

Buildings

Nissen hut (military buiding)
Cottage1 (residential building with working fire) ** please note, this building requires the mod land_firegrate and land_fireonly to work.

new assets listed above
Thanks and have fun x
______________________________________

ADDED ***

land_chipper

ADDED

land_auto_garage (large industrial garage)
land_4post_lift large vehicle jack, 3 different colours, 3 different poses,

ADDED

land_hay_barn

10/08/2023

ADDED

small_barn * dependencies - security_light / cable_reel
Llanstephen_bridge ** Due to its size this model is made using two of the same and just flip one side around to join up to make a complete bridge.

ADDED

land_shepards_view_barn

ADDED

land_rope_bridge_25

ADDED

land_rope_bridge_50m

ADDED

wall type:

land_tiled_wall
land_tiled_wall_curve
land_tiled_wall_corner

wall type:

hmansion
land_hmansion90
land_hmansion_gate

gate

land_curved_heel_fieldgate

house

land_derelict_house


MERRY CHRISTMAS ALL.

NEW WINDMILL

land_pitstone_windmill

*no loot spawns as yet

Complete Revamp of Cottage1, higher res texture.

land_cottage1


added land_covered_bridge

More american based but it something i always wanted to make, so here it is.
Its modular made from three diferent sections so the mapper can build as long as they like,

***** PLEASE NOTE *****

As I'm a little absent minded, i lost the original bikey for signing my mods. So created a new one.
So please update your server keys from the mod folder.

I promise to do better :/
246 Comments
La6eaN May 16 @ 11:07am 
чёрт возьми, и как же я раньше без них играл в дз
APN Carmine May 1 @ 9:07am 
Now it works again, thanks!
TonyUK  [author] Apr 30 @ 9:18am 
Rolled back pending further testing. Thankyou for yoir patience
TonyUK  [author] Apr 30 @ 3:29am 
Weird how it kills some and not others huh.
Have you copied the new key from the mod folder to your server? Just checking;)
APN Carmine Apr 30 @ 2:36am 
when i disable the mod the server works again
TonyUK  [author] Apr 29 @ 9:52pm 
dz\structures\walls\wall_indcnc_4_d.p3d is nothing to do with my models.
Pitstone has always worked. People using my models aren't having issues. So it could be something mismatching your end?
APN Carmine Apr 29 @ 3:29pm 
When i start the server it crashes. There are issues with LOD and geometry of the 3d models:

LODShape: 'dz\structures\walls\wall_indcnc_4_d.p3d' was instanced with interaction layer 'CHARACTER' but now there is an attempt to load it with 'AI'. Likely mismatching 'physLayer' in Config/Named Property between .p3d shared across multiple entities.
selection faces are less then 4 in pitstone_windmill\pitstone_windmill.p3d:geometry
selection faces are less then 4 in pitstone_windmill\pitstone_windmill.p3d:geometryFire
selection faces are less then 4 in cottage1\cottage1.p3d:geometry
selection faces are less then 4 in cottage1\cottage1.p3d:geometryFire
etc...

ENGINE (F): Crashed
ABGaming17 Apr 29 @ 2:03pm 
yes and now every time someone goes to log in it crashes
TonyUK  [author] Apr 29 @ 1:59pm 
It had a lod issue. That was crashing servers, my lan also. I removed the lod which stopped my server crashing. Have you updated the mod?
ABGaming17 Apr 29 @ 1:55pm 
Its most likely a lod issue maybe geometry