Stellaris

Stellaris

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Powerful Lategame Habitables
   
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Dec 30, 2021 @ 8:58pm
Nov 30, 2022 @ 9:22pm
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Powerful Lategame Habitables

Description
Current as of Gigastructural Engineering & More Version 3.26

This mod changes Alderson Disks and Birch Worlds to make them a lot stronger and rewarding. As you can probably expect, this isn't balanced. I based it off on how my games are usually like, and I use a lot of OP stuff.

The Alderson Disk: Production and upkeep has been raised by a large amount. Population upkeep has also been raised to represent the vast amount of people that are supposed to be on the Alderson Disk.

On Gaia Aldersons, Food & Mineral districts are replaced with ones that raise Resource cap and Mega build Speed respectively.

Alderson Disks are powerful if you have the economy to support it. You'll have to utilise Ancient Cache of Technologies Void Spheres, the Birch World, or lots and lots of megastructures.

I have also changed some silly parts of the localisation, such as Alderson Technicians using solar power and T2 Fusion Reactors.

The Birch World: A 20,000% modifier has been placed on Job production, and construction engineers add Mega Build Speed and Resource Cap. It generates a lot of resources but without the intense upkeep requirements of the Alderson Disk. I always run Omega Aeternum in my games, so I consider Birch Worlds very valuable.

The Void Birch World: Available with ACOT installed. They too have the 20,000% boost, and the localisation/SFX has been cleaned up a bit.

Inbuilt compatibility with the Stellarite Birch Sphere is also included!

These are the megastructure changes. A new starting system has been added too, where you can take advantage of the ludicrous megastructure speed this mod can provide.

Void Ark: This system contains eight eerie stars surrounding a black hole. Each one can support a Behemoth Assembly plant.

If you encounter any bugs or issues, you can find me on the Gigastructural Engineering Discord.[discord.com]
69 Comments
PedroDiBR Apr 16 @ 8:30am 
goofy ahh mod dead :(
magnussmagin2009 Feb 4 @ 12:50pm 
Update?
An Autistic Weeaboo Nov 8, 2023 @ 7:42pm 
Would be cool to see an update of this mod
fedekk2014 Oct 6, 2023 @ 9:24am 
update to 3.9 pls :Hire:
loopmaster69 Jun 5, 2023 @ 11:38pm 
pls update to 3.8, this mod was very good
SMmania123 Apr 22, 2023 @ 11:15pm 
Please update to 3.7
Värme இڿڰۣ--- Apr 6, 2023 @ 1:21am 
Currently this mod has compatibility issues with the new decaying birch world start in the latest Gigastructural update. You'll need to disable it until it's updated or else you'll only be able to build city/industrial districts on the birch world and your archaeological district will disappear after one month and won't come back.
Tempest Mar 15, 2023 @ 12:29pm 
Since 3.7 gigas have rebalanced some stuff, will this need to be updated as well ro will we be fine to use this despite being technically out of date?
Мечтатель Feb 8, 2023 @ 3:36pm 
Alderson discs has some soft gameplay incompatibility with mods, that add traits with exotic upkeep: living metal and nanites, for example. There is no way to make enough resources, and you can't buy them... Is there any way to kill exotic upkeep, or be able to afford it?
CTH2004 Jan 13, 2023 @ 1:45pm 
okay. Thanks!