Squad 44

Squad 44

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PSRM
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File Size
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10.832 GB
Dec 26, 2021 @ 8:50pm
Apr 4 @ 6:57pm
58 Change Notes ( view )

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PSRM

Description
Post Scriptum Realism Mod
Thank you to all those who have supported us.

Join us on Discord[discord.gg]

What is PSRM?
The Post Scriptum Realism Mod aims to deliver the most historically accurate and realistic game-play experience possible. Our mod appeals to a more discriminating mature gaming audience and those who expect an uncompromising standard of true to life combat, historical accuracy, and WWII simulation. Some of the community's premier realism units have joined forces to unlock the potential that the base game already has and redirect it towards the creation of the ultimate hardcore-for-the-sake-of-fun Mod for Unit Events and beyond.

PSRM is designed around the realism community in Post Scriptum, which hosts hardcore games with limited lives and increased tactics. This mod aims to improve the realism aspects of Post Scriptum to make these "realism events" more engaging.

You can find a list of modded layers here.



Features
Gliders and Paradrops - Commanders can call in dynamic spawns in the form of paradrops and gliders. Be careful, though, because these can be shot down! Create exciting events where players can be deployed practically anywhere.

Reworked Stamina - Canteens were a cool idea, but ultimately not that fun. Nothing is worse than getting shot mid-drink, so we removed the canteen entirely. Now stamina has been rebalanced around the lack of a canteen. You'll have to stop to catch your breath in combat if you want to be able to move well.

Weapon Handling - Weapons are accurate, but soldiers may not be. With a reworked zoom and weapon handling system, we have made it more difficult to hit targets while moving or tired without making it frustrating. No longer can you "strafe" and shoot, you have to actually put in some effort to get an accurate shot.

Markers and Nametags - In vanilla Post Scriptum, the best way to identify a friend or foe is to look for their map marker or nametag floating above their head. This is no longer possible at long ranges. Beyond 50 meters, nobody will have a map marker OR a nametag. Use your eyes to identify friendlies!



New Vehicles
After some amazing and hard modding work we are excited to have added a total of SIX new vehicles!

United States
  • Willys Jeeps Modifications (medical, logi, infantry, and command varients)
United Kingdom
  • Bishop
  • Crusader AA Mk I
  • Churchill AVRE
  • M8 Scott
German Empire
  • Hetzer G
  • StuH 42
  • Panzerwerfer 42

New Factions
After some meticulous work from some of our modders we have added a total of FOURTEEN new factions!

United States
  • 1st Ranger Battalion
  • 2nd Ranger Battalion
  • 1st Infantry Division (BR1)
  • 28th Infantry Division
  • 505th Parachute Infantry Regiment
  • 193rd Glider Infantry Regiment
United Kingdom
  • 15th (Scottish) Infantry Division
  • 3rd Canadian Infantry Division
  • 51st (Highland) Division
  • 7th Armoured Division (Desert Rats)
  • Prinses Irene Brigade (PIB)
German Empire
  • Wehrmacht Winter '44 (Sort of Vanilla)
  • 9SS
  • Infantry Regiment 9 (IR9)



Beta Features
These features may have a presence in the mod, but are not finished and will be buggy or unreliable.

Towing - Like many other mods out there, we re-enabled towing. It's still buggy right now, but we feel that it's better to have it than not.

Dragging/Ammo Sharing - This was a highly anticipated for feature that we were excited to implement as you are now able to drag your fellow fallen comrades out of danger and into safety. As part of the new soldier to soldier interaction system we are able to integrate ammo sharing with other players! This is still in development but will be modified as we go!

Customizable Kits - This comes with our new UI update adding the ability to select a country, branch of military, a division or unit, then finishing with a selection between your primary and secondary weapons. This is a feature we hope to develop even further with perhaps even more “creative customization” in the future. :)

Dynamic Weather System - Yep, we’ve done it. We’ve added a selectable time of day system with new lighting in order to control exactly what time of day it is for the occasion. This feature is in testing, though, eventually you will have full control over the weather systems in Post Scriptum through the use of Admin Tools! Rain, Snow, or Shine- you decide!

Tank Interiors - This had to be one of the most labour intensive features developed by one of our modders AdmPingu#2789. His hard work is something that sets our mod apart from other mods and further more the game itself as this offers an incredible new experience when tanking in Post Scriptum. Now once in certain tanks when scrolling through the various view options, you now have a first person view of your position inside the tank including all the components, animations, and working gauges that go on when operating them! Amazing work!

Admin Tools - Vehicle spawners, stopwatches, custom objectives, weather control, moderation tools and more! Admins now have plenty of tools at their disposal to craft unforgettable events. This has been one of the most developed features and a powerful one we are proud of too. This is by default F10, but can be rebound in the vanilla settings menu!

More to Come - This is not the end of PSRM, we're still working hard on features to improve the experience of the realism community.
Popular Discussions View All (3)
0
Jul 9, 2022 @ 5:11am
BUGS
♠ Cpt. J. Douglas [OSS]
66 Comments
tanktastic Feb 23 @ 1:52pm 
its very obvious they call nazi germany the german empire as the avoid any censorship.
Miller Feb 21 @ 7:44am 
Mod looks great but I cannot fathom why you would call it realism and then label Nazi Germany as the "German Empire" not only is it outright wrong but it loops the actual German Empire into the fold so it's confusing as well, nevermind the white washing part of it as well.
fixler Feb 5 @ 6:12pm 
are the servers for this still up
bakenbeans32 Jan 11 @ 1:01pm 
Regardless of the historical whitewashing, this mod seems fantastic and am excited to play it. We need more modded community servers in S44.
bakenbeans32 Jan 11 @ 12:59pm 
I find it a little ironic that you chose to refer to the Nazis as the "German empire". Gotta love it when people whitewash history.
Argronok0 Dec 17, 2024 @ 10:22am 
Are all Required Mods HARD requirments or I can install this PSRM mod alone?
Chuck Noris on bathsalts Dec 7, 2024 @ 11:10am 
how do i join a clan so i play these mods??
Über Tourist With MG42 Oct 24, 2024 @ 3:54pm 
Great Mod ! Thanks a lots guys o7
Ferso Oct 11, 2024 @ 12:22pm 
топчик ок!
Cry_Wulf May 27, 2024 @ 10:52pm 
Update Server xD Juhuuuu !!!!! Thanks !