Hearts of Iron IV

Hearts of Iron IV

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Battleship-Carrier Plus for NSB w/Better Ship Module Name for Major Nations
   
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9.091 MB
Dec 7, 2021 @ 10:28pm
Dec 8, 2021 @ 9:22pm
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Battleship-Carrier Plus for NSB w/Better Ship Module Name for Major Nations

Description
Since the old mod haven't been updated for quite a long time and any mod involving new tab is basically broken so I've make the old mod playable to NSB update
If you want to give credits to its original creator, links here : https://steamcommunity.com/sharedfiles/filedetails/?id=771203206

What mod is this?
This mod is essentially the old Battleship-Carrier Plus,but I merged everything into the MTG folder
Plus a better ship module name for major nations (mainly AA guns,ship cannons and torpedoes)
For those who are unfamiliar to the old mod,that mod add Battle Carrier, Fly-deck Cruiser and Submarine Carrier.

Difference between the old mod and this mod
  1. Every technology under Battleship-Carrier tab is merged to the Naval Folder
  2. Every doctrine inside the Battleship-Carrier Doctrine is merged to the Naval Doctrine Folder (in officer corps tab)
  3. Every Shell technology now includes upgrade stats for corresponding ship type
  4. Every Fire control Methods technology now includes upgrade stats for corresponding ship type
  5. Added names to every Battleship-Carrier Plus technology for major nations (Sorry China,you weren't considered as a major country devs,so no names for you)
  6. Added designations of guns and torpedoes for major countries (now Germany uses G7a torpedoes and Americans use MK.15) (except Italian torpedoes)
  7. Added names of ship tier 4 AA modules for major countries
  8. Decreased reliability penalty of surface ship hanger and deck-space modules so that a full-spec Battle-Carrier and Fly-deck cruisers has ~10% less reliability than their full-spec normal counterparts

(Disclaimer : This mod is not originally made by me,again if you want to give credits to its original creator, links here : https://steamcommunity.com/sharedfiles/filedetails/?id=771203206)

I am not a full time modder and I am new to modding, so I will try my best to improve this mod ,however I don't know how to make 3D model and gfx textures so I don't think they will be added to my mod.

If you have any idea on how to balance the mod,feel free to comment down below.
Also if you find any bugs or issues,please tell me so I can fix and improve the mod.
This mod is currently MTG available only.If demands are high I may make a non-MTG version too.


Welcome to the "I want to have XXX mod but the original mod either doesn't fit me or didn't update for a long time or it was broken so I make and update their mod" series no.2

If you like this mod,please subscribe. :)
I am stuck in depression now, so the numbers of visitors and and subscribers (You may just subscribe and just leave it there) are my motivation to be better and providing continuous support for everyone. :)

Thank you.
22 Comments
LadyFluffy Nov 4, 2022 @ 8:51am 
Well fixed it with installing Combat Width Redesigned Rebirth mod i guess it works with any other Combat Width increasing mod and then comabt should work again. Damn it i am good i just needed 15 mins for fixing this.
LadyFluffy Nov 4, 2022 @ 8:40am 
But well i have also the bug that i can't attack and god damn it that looks creepy on full speed
LadyFluffy Nov 4, 2022 @ 8:17am 
Well I haven't played much, I just loaded a new game but it works with Road to 56 RP while the original and also the Road to 56 version just makes me not able to research anything because I can't open the tech tree . So good work and thanks.
Admiral Welsly Jun 9, 2022 @ 6:34pm 
is this compatible with MTG Expanded?
thefunnyfritz Mar 16, 2022 @ 2:36pm 
There's a bug that changes all ground provinces to zero combat width. This mod is literally unplayable.
EmperorElucifer Jan 3, 2022 @ 5:40pm 
I'm also experiencing that bug of no divisions in combat and it's weird so all of my divisions will attack and immediately disengage.
Afterschool_of_5th_Year  [author] Dec 23, 2021 @ 1:30am 
@Terrible Heresy
Hm......I'll have a look
[TSS] Terrible Heresy Dec 19, 2021 @ 12:23am 
I'm getting an odd bug with this. I've loaded this mod by itself to test and it still happens so I know it's not a conflict with another mod.
For some reason all terrain has no combat width so all land combat begins with no divisions being able to fight as the allowed width is 0 and the battle ends. Not sure why this mod would do that given this should only affect the navy.
Silver Crescent Dec 15, 2021 @ 3:05pm 
Thank you for the response
Afterschool_of_5th_Year  [author] Dec 15, 2021 @ 3:07am 
For those who concerned, now the basic of MTG-expanded compatibility mod is there,but I feel that I need to add MTGE specific tech plus details I need to add
Any help on gfx side is appreciated.