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I hope you're all doing well. I owe you an update, especially after I promised more regular ones.
As life sometimes goes, things took an unexpected turn for me earlier this year. I'm currently facing serious personal and professional challenges that demand my full focus. No worries. I’m confident I’ll get through this.
Believe me, I’d much rather be fixing bugs and working on new OPCOM features. I was in the process of implementing a dynamic system for civilians and military events. But life had other plans.
In the coming weeks, I’ll reflect on how OPCOM should continue. If I can’t fix things myself, we'll find a way forward. I’m even open to making it open source.
Thanks for your ongoing support and patience! This community is truly a meaningful part of my life.
To anyone facing tough times: Don’t give up! You are not alone. Accept your situation, take care of yourself, and keep moving forward. One step at a time.
Take care,
KingOfNuthin
1. when UAV drone is available, the item automatically disappears from player "Terminal" slot, even if he is carrying GPS or motion sensor device, which is annoying: you need to add your item back with cheats/Zeus
2. there's a problem when changing bots faces while managing your squad
3. ASR AI3 ruins "Rescue Prisoners" scenario, cuz "these prisoners" are just standing and running out for their lives in the very beginning of the mission
4. OPCOM Stealth (like DRO stealth missions) would be aaawesome! Now it's impossible. The main reason is all enemy units are carrying NVGs and have no flashlights attached to their primary weapons
5. I found the fact that enemy sentries are going in circles a lil bit boring. Can you add more randomizations, emplacements, bunkers, car patrols etc.? It will add a lot of fun for OPCOM!
Thank you for your attention.
this mod becoming a 3d module placeble and sync to action comand on objects (laptops , pcs , or tablets) for an command office or station
*actual accounting or money balance to hire personal buy upgrades or vehicles and dispatching expenses inside ui ( turnable off or on)
Global ops , becoming a listed mission contracts , based on variables loaded (mods , maps , units, factions) that the game cant count from (if @mod, if @altis, etc)
:D