Arma 3
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Wildfire
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Data Type: Mod
Mod Type: Mechanics, Terrain
Taille du fichier
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77.170 KB
4 nov. 2021 à 11h39
3 mai 2022 à 10h47
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Wildfire

Dans 1 collection faite par Seb
Seb's Mods
11 objets
Description
Wildfire!

This mod adds scripted fire spreading from foliage to foliage, and optionally buildings.

Fires do damage, and are affected by wind direction, speed and rain.

Fires can be started via module or script, and all fires can be extinguished in an emergency.

The performance FPS wise is better than you'd expect, but less than perfect.

FEATURES:
- Spreadable wildfire
- Compatible with any modded map
- Eden/Zeus modules for starting and ending fires
- Takes rain, wind direction and wind strength into account
- Damages AI and players
- ACE Medical Compatible (no compats needed)
- CBA Settings for behaviour and performance
- Optionally burn buildings
- Emergency extinguish module
- Multiplayer compatible
- Serverside calculations


HOW TO USE:

You can use the provided modules, accessible via both 3DEN and Zeus.
The modules can be activated via synced trigger.

Fires can also be started via script (see examples).

The fire spreading parameters can be adjusted via CBA settings

SCRIPT EXAMPLES

Start a fire (needs to be executed globally)

_tree remoteExecCall ["wildfire_main_fnc_fire"]

Emergency stop all fires (needs to be executed on server):

0 remoteExecCall ["wildfire_main_fnc_emergencyStop", 2]

Extinguish an individual object (needs to be executed on server):

_tree remoteExecCall ["wildfire_main_fnc_extinguishObject", 2]

Please submit any contributions, bug reports, stringtable translations, or feature requests to this projects Github:

https://github.com/Seb105/Arma-Wildfire

Licensed under GPLv2

Looking for an Arma community? Check CNTO out:

https://www.carpenoctem.co/

https://www.youtube.com/watch?v=QE8tMdhDYjI
134 commentaires
Der Hauptmann 7 sept. à 1h58 
Its nice but it would be nicer if there would be an Possibility to Extinguish the fires per hand, with an Fire Hose or something.
Ace 27 aout à 1h18 
The answer is no. This is a mission maker tool.
Lord Swed 22 aout à 6h52 
Has anyone checked if this is compatible with antistasi? As in, if it starts a fire if you use the napalm strike
cikii 3 aout à 7h01 
It's sad that when I drop water on fire from helicopter, it doesn't extinguish it
KajJyn 23 avr. à 9h21 
Does it work with the SOG Prairie napalms and WP? ( for example : dropped napalm starting a wildfire, etc. )
Butter Fliege 20 avr. à 13h23 
Either it just broke for me because extinguish fire doesn't work both of em.
Seb  [créateur] 20 avr. à 13h22 
yes it has zeus modules
Butter Fliege 20 avr. à 13h12 
Does this work in zeus?
Salty 6 avr. à 6h45 
cool sounds good thanks man^_^
Seb  [créateur] 31 mars à 21h56 
Will take a look and update it if there's anything worth changing