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In prolonged figths with the terrans it shows that its very vulnerable to figthers,
its average high cost did not help either when recovering the losses.
Your other mod with ships for PAR and HOP is really great from balance and design, sadly the PIO did not have the big amount of screening ships to protect the nearly defenceless but hard hitting Triton.
Compensating this with usage of L-freigthers and miners as picketships isnt a real longterm strategy
You have my permission to post it! Thank you for letting me know.
It's listed here: https://www.nexusmods.com/x4foundations/mods/1449
Presently hidden until you give permission for it to be posted, if you want it removed entirely just let me know.
Probably not with this one since its barely bigger than a M ship, wouldn't make much sense as a carrier.
As for a new carrier, stay tuned ;) there should be some news before the end of the month from me.
Is it possible to change ship type to carrier (like new Boron L size carrier) or make it's unit bay bigger (for making it drone carrier/mine-layer)? I am not sure if it's possible to change ship type without issues mid-save, but maybe you can add 1 more variant of the ship (something with name like 'Poseidon') with carrier role.
The mod is safe to be added in the middle of a playthrough :D