STAR WARS™ Empire at War: Gold Pack

STAR WARS™ Empire at War: Gold Pack

152 ratings
Legacy: An EAWX unofficial submod
3
2
2
2
3
3
2
   
Award
Favorite
Favorited
Unfavorite
Game Type: FOC
File Size
Posted
Updated
1.765 GB
Oct 24, 2021 @ 11:49am
Aug 18, 2022 @ 11:44am
3 Change Notes ( view )
You need DLC to use this item.

Subscribe to download
Legacy: An EAWX unofficial submod

Description
For over a thousand generations the Jedi Knights were the guardians of Peace and Justice in the Old Republic. Before the Dark Times, before… The Empire. In the thousand generations of history, there are many legacies left behind, in the universe of Star Wars there are heroes, villains and Outlaws; Brave Jedi knights and despicable slavers. Freedom fighters and servants of the Evil Empire. Every era, every story, every event leaves its own legacy upon the tapestry of the universe, from the most obscure RPG guide to the movies themselves. Here are the legacies of those heroes, those villains and rogues and of a galaxy with a diverse and tumultuous history spanning countless generations… This is EAWX Unofficial submod: Legacy

This submod seeks to add a diverse roster of heroes and units reflect many of the eras of Star Wars from the Clone Wars to the Galactic Civil War and beyond.

Changes:

New Ground Units
Greater Maldrood: Death Trooper Commandos [Done], Sp.9 Anti Infantry Artillery, Occupier Support Tank, Broadsword Anti Air Tank, Broadsword Rockets, Imperial Mk II Hovertank (Hammer 40:3)
Corporate Sector Authority: GAT Assault Tank AV7 Artillery
Zsinj's Empire: Broadsword Command Vehicle
Pentastar: XR-37, Mini Tri
Empire: Broadsword Combat Variant, LAAVi Gunship, A5RX Tank, Occupier Transport Variant, Guardian Airspeeders
Local Forces: Magna Tri, Super Tank , HAET, UT-AT, Flash Speeder
New Space Units
Greater Maldrood Crimson Command + Star Destroyer, Crimson Command ISD, Turbulent (Era Seven Research at Kuat), Maelstrom Battlecruiser, Velox Light Frigate
Pentastar Alignment- Lucrehulk Core Destroyer, Imperial Heavy Transport, Vindicator Carrier, Hardcell Missile Cruiser, Lucrehulk Battleship, Galactic class Battlecarrier (Era Seven Research at Kuat)
Zsinj's Empire (Not including integration ships)- Dwarf Star Corvette (Replaces Lancer), Ession Strike CR90 (Replaces CR90), Imperial Transport
Corporate Sector Authority (Not including Ship Market Units)- Recusant Dreadnought, Gozanti CROC, Inexpungable, CC9799 Carrier
Empire- A Class Bulk Cruiser, Hunter Killer Probot, Nebulon B2 (Replaces Imperial Patrol Frigate)
New Republic- YT-1300 Squadron, GR-75 Fireship, Sphyrna Corvette, Pelta Carrier, Nebulon B3 Frigate, Nebulon B2 Artillery Frigate, Sphaeolana Class Frigate, Nebulous Class Bulk Cruiser, MC80 Justice, Venator Supply Cruiser, Rebel One Type Destroyer, Admiral Ackbar Class Victory Destroyer, MC80a
Other Units (Ship Market, Zsinj integrations, Local Forces, Revolts): Hardcell, Lupus, LAC, C70 Charger, Arrow Corvette, Carrier Gozanti, Koros Class Light Destroyer (Manticore), Munifex, Auxilia, Umbaran Frigate, Venator I, Battlesphere, Fantail Destroyer, Auto Recusant, Corellian Destroyer, Providence Dreadnought, Refit Star Destroyer

Zsinj's Empire:
All Production Slowed By Shipyard Presence
Added Local Hub; allows construction without reduction + increases income
Rancor Base + hubs allow for recruitment of mercenary forces/integrated warlords
Removed Pirate Bases
Tax Agencies replaced with Shell Companies. These consume resources to produce money.
Pentastar Alignment:
Locked Enforcer in early game
Added Research: Enforcer Unlock
Added Research: Procursator Unlock (AU lore I loved a lot)
Added Research: Galactic Class Battlecarrier Unlock
Added Government Mechanic: Corporate Holdings
This mechanic allows for the designation of companies on worlds; unlocking powerful corporate structures which can improve your Empire's economy
Greater Maldrood-
Added Pirate Bases
Added Pirate Recruitment
Research: Crimson Command Plus SD
Research: Upgraded Artilery
Research: Death Troopers
Crimson Command Center: Allows production of additional crimson units

New Republic:
Added Space Heroes:
Walex Blissex
Pashna Starkiller
Aldric Bandl
Walex Blissex allows production of Victory I Star Destroyers when over a Rendili Corporation building
Added CoS: The Grey Cadre
Reduces Prices on kitbashed warships (AAF, Neutron Star)
Unlocks Grey Cadre Roster
Locks NCMP Project
Added: Ordnance and Supply Depot
Added: New Republic Privateers
Added: Ship Bounties

Empire-
Added: Ship Bounties
(More to Come With Next version of Submod)

Install: this mod makes use of a ‘Mod stacking system’, where the submod is loaded first and the main mod second. To achieve this, you will need to subscribe to both Legacy of the Clone Wars, and, Empire At War Expanded: Thrawn’s Revenge. Thrawns revenge can be found here: https://steamcommunity.com/sharedfiles/filedetails/?id=1125571106
After both the main mod (TR) and the submod (LofCW) have been downloaded, go to Empire at War in your steam library, right click on it, select ‘Properties’, ‘Launch Options’ and type this exact code in (You may copy and paste)

Click ‘Play’, and you should see changes in your GC upon reaching era Two.
Enjoy this mod, and may the glory of Thrawn be with you

For discussion and real time responses to questions, bugs, or ideas a channel being opened up on the EAWX Submod Server linked here.
https://discord.gg/ER4HxhTT4Y


How To Run Submod
Go To Steam Library
Right Click On Game
Go to Properties
Set Launch Options and add the text below

Launch Code:
STEAMMOD=2636337606 STEAMMOD=1125571106

Thrawn's Revenge Download
https://steamcommunity.com/sharedfiles/filedetails/?id=1125571106


Credits:
This Mod Is Not Associated With The Empire At War Expanded Team But Is Released With Their Permission
All credits go to the Developers of the Empire At War Expanded Team For Their Brilliant Mods

Full credit to Gina for the beautiful textures on the New Republic Victory class, Admiral Ackbar class Victory, New Republic Venator, Shadow Academy, University of Sanbra Liberty, Generic Providence, Generic Providence Dreadnought, Generic Lucrehulk Battleship, Crimson Command Allegiance, Starbird TIE Fighter, Starbird Interdictor Cruiser, Rebel Dreadnaught Heavy Cruiser, Crimson Command Allegiance, New Republic Procursator and New Republic Bellator. Without this amazing creator’s superb work I would not have been able to add many things to this mod, and her help and generosity has meant so much to the submitting community.
Full credit to Ashlyn for the Generic Mandator Icons, other awesome icons that look phenomonal and for endless support in this insanity
Full Credit to Joel for the MC80 Justice unit and code which has been an amazing help in supplementing the NR’s roster under the Grey Cadre and for loads of help with story scripting in this version and hopefully in later releases.

Further Credits are located in the Discussion section, however special credit to Warb Null and Sly442 for providing so many beautiful models and textures as free releases.
Popular Discussions View All (3)
28
May 8, 2023 @ 10:53am
Suggestions
Victory_Star_Cruiser
17
May 14, 2023 @ 11:14am
Bug Fixing
Victory_Star_Cruiser
92 Comments
Antilles1701 Apr 10 @ 12:22pm 
If this mod isn't being updated anymore, can others use units in this submod for theirs?
'Jin よぞら Sep 20, 2024 @ 12:39am 
This mod was so good, please update.
Cristianmrvzla Apr 4, 2024 @ 7:13pm 
update pls
Cristianmrvzla Mar 20, 2024 @ 9:15pm 
I get an XML error telling me file./Data/XML/HardPoints/Hardpoints_Weapons_Hero.xml file only has a root node with no other content. How do I solve it?
Mark Rynn Oct 29, 2023 @ 7:00am 
Do the new units appear in Skirmish?
Clone873 Oct 5, 2023 @ 7:18am 
so this like the other mod and have clone wars tech stuff?
rehannayeem575d Aug 30, 2023 @ 6:07am 
new update??
Antilles1701 Jul 21, 2023 @ 6:44am 
How do you build hunter killer probots? Can't see them either during era 4 or beyond nor on Byss so is there some condition I've missed as I can't guess what else it might be?
kingmichael500 Jun 25, 2023 @ 10:08am 
What is going to be in the Next release of the mod and will your added GC's return?
maddog1220 Jun 25, 2023 @ 8:09am 
love the mod