RimWorld

RimWorld

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Interests (Continued)
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Mod, 1.1, 1.2, 1.3
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Sep 16, 2021 @ 1:49pm
Sep 27, 2021 @ 12:32am
2 Change Notes ( view )

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Interests (Continued)

In 1 collection by Mlie
Mlie's resurrected mods
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Description

Update of Dametris mod
https://steamcommunity.com/sharedfiles/filedetails/?id=2089938084

Never got the prerequirement to work fully and the code is too complex for my skill. This mod will not be further updated, sorry!

The addon-patches were to complex to update but I will try again at a later date.
The mod were released anyway due to requests.



[dsc.gg]
[github.com]


Overview
Interested? Leave a like!


Designed for Rimworld 1.1, 1.2

Overhauls the passion system, adding 11 new "interests" that affect colonists in good, bad, and strange ways when using the skills they're associated with.

Add variety to your colonists' skills, with compulsive miners, chefs who fall asleep on the job, farmers who are allergic to plants - and much more.

Compatible with existing saves. Existing colonists won't have their passions transformed into new interests, but new pawns will be generated with them.

Requires Harmony and Interests Framework: https://steamcommunity.com/sharedfiles/filedetails/?id=2089927321

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Features

- Rebalanced "No passion", "minor passion" and "major passion" to 50%, 90%, and 125% learn rate, respectively.

- New interests (in addition to the original 3) are generated based on the initial level of the character's associated skill, the type of associated skill, whether the colonist already has an interest of that type, and certain backstory elements and traits that may force either positive or negative interests for some skills.

-Customizable interests: control the learn rate for each interest, or whether they show up at all.

New interests:

Invigorating

Learn Rate: 40%
Effect: Colonist loses rest at half the normal rate while using this skill.

Vocal Hatred

Learn Rate: 100%
Effect: All colonists in sight of the colonist with this interest lose joy (recreation) more quickly when working with this skill.

Natural Genius

Learn Rate: 100%
Effect: Colonist automatically gains experience in the skill at a slow rate.

Compulsion

Learn Rate: 160%
Effect: Colonist has an extra need bar: they must use the skill occasionally, or they experience an increasing mood penalty.

Major Aversion

Learn Rate: 25%
Effect: Significant mood penalty when working with the associated skill.

Minor Aversion

Learn Rate: 40%
Effect: Mood penalty when working with the associated skill.

Inspiring

Learn Rate: 60%
Effect: Colonist is much more likely (10x) to become inspired in this skill.

Allergic

Learn Rate: 125%
Effect: Colonist will gradually gain an allergic reaction (health effect that decreases breathing, talking, and sight, and - at the highest levels - causes vomiting) while working with the skill.

Bored

Learn Rate: 110%
Effect: Colonist will randomly take a nap if they work with the skill for too long.

Forgetful

Learn Rate: 180%
Effect: Colonist loses experience in this skill at twice the normal rate.

Stagnant

Learn Rate: 0%
Effect: Colonist can't gain or lose experience in this skill. Usually only shows up on colonists with high (10+) skill.


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Load order

Harmony
Core
Royalty
...
[D] Interests Framework
[D] Interests

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Note that not every skill is eligible for every interest, and some interests can only appear on a colonist a certain number of times. This is not a bug.

Compatible with:
- EdB Prepare Carefully (patch included in framework)
- RimHUD (patch included in framework)
- Character Editor (patch included in framework)
- Work Tab
- Mad Skills (though this will impact Forgetful)
- Children, School and Learning (children have a 50% chance to inherit an interest, 25% from their mother and 25% from their father)
- Most other mods

Conflicts:
- Static Quality Plus. SQP overrides nearly everything about pawn skills and changes its name every time it updates, both of which make compatibility very difficult.
- Generally, mods that display skill/passion information in an exclusionary way. I don't know any in particular other than the ones I've explicitly patched, but they're bound to be out there. Let me know if you find one.
- Custom races may or may not take advantage of expanded passions automatically.
- Mods that rely on passions - and alter pawn behavior based on them - should behave normally, but won't take advantage of the new interests without a patch.

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Updates

06/30/2020: Rebalanced learn rates to encourage use of interests with drawbacks.
05/15/2020: Added integration with children, school, and learning. Dropped compatibility with static quality plus; see Conflicts.
05/13/2020: Added patch for StaticQualityPlus to framework.
05/11/2020: Added patch for YouDoYou to framework.
05/10/2020: Added settings menu with the simple ability to toggle interests on/off and change their learning rates. Haven't tested this super extensively, so let me know if there are issues.

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Notes

Please let me know if you run into any issues, compatibility or otherwise.


  • See if the the error persists if you just have this mod and its requirements active.
  • If not, try adding your other mods until it happens again.
  • Post your error-log using HugsLib and command Ctrl+F12
  • For best support, please use the Discord-channel for error-reporting.
  • Do not report errors by making a discussion-thread, I get no notification of that.
  • If you have the solution for a problem, please post it to the GitHub repository.

54 Comments
l83732116 Apr 30, 2024 @ 9:11am 
it's ok we have vanilla skill expanded
PlusPurple Apr 22, 2024 @ 6:39am 
This mod's always been a huge plus to my games. Sad to see it no longer updated, but I appreciate the time I did have it available. Thank you for your work!
PKPenguin Apr 14, 2024 @ 3:15pm 
RIP
Fiur Apr 11, 2024 @ 2:25pm 
Shame x-x
Mlie  [author] Apr 11, 2024 @ 2:20am 
Never got the prerequirement to work fully and the code is too complex for my skill. This mod will not be further updated, sorry!
stellar_kitty Aug 1, 2023 @ 1:28pm 
Is it working with 1.4, maybe?
Fiur Jul 30, 2023 @ 8:27am 
Probably never going to get updated.
l83732116 Jul 10, 2023 @ 6:31am 
i don't no
Slydragon05 Jun 18, 2023 @ 11:38pm 
Anyone know if this is going to be updated?
IIFriggII Feb 3, 2023 @ 11:49am 
sounds awesome