Sid Meier's Civilization VI

Sid Meier's Civilization VI

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Basic Leader AI Changes [Beta]
   
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Type: Mod
Mod: AI, Leaders
File Size
Posted
Updated
98.059 KB
Sep 7, 2021 @ 3:31pm
May 5, 2023 @ 3:44pm
9 Change Notes ( view )

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Basic Leader AI Changes [Beta]

Description
Basic changes to each Leaders AI.
General Changes Added, Warrior Monks now have AI, Bombers and Jet Bombers are now classed as Siege Units.

Current Effected AI are Kupe (v1.1), Kristina (v1.1), Simon Bolivar (v1.1), Lady Six Sky (v1.1) and Poundmaker (v1)


Add Policy Card Prefrences, Add Mod support for requested mods


Thanks too Infixo for letting me use some part of code from Real Strategies for this project, with the changes made using this mod it should be fully compatible with Real Strategies as the main goal of this mod was to make leaders a little better and a bit more on theme for the leader.

Real Strategy Link: https://steamcommunity.com/sharedfiles/filedetails/?id=1617282434
8 Comments
SilverFG  [author] Aug 23, 2022 @ 6:40am 
updated with some small changes and Poundmaker ai was added
SilverFG  [author] Oct 5, 2021 @ 9:48am 
also if you want to recommend me stuff for Gaul, send me a pm
SilverFG  [author] Oct 5, 2021 @ 9:46am 
@Junky Thanks for the heads up
Junky Oct 5, 2021 @ 9:39am 
There is one typo in line 145 of Kupe AI Changes.sql near PSEUDOYIELD_IMPROVMENT
Junky Oct 1, 2021 @ 1:40am 
Hmm Steam seems not wanting to post links to OneDrive
Junky Oct 1, 2021 @ 1:38am 
Gaul improvements {LINK REMOVED}
Junky Oct 1, 2021 @ 1:36am 
SilverFG  [author] Sep 29, 2021 @ 8:10am 
Any Recommendations or changes please just Ask