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Eccentric Tech - Advanced Shields
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Mod, 1.3, 1.4, 1.5
File Size
Posted
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1.117 MB
Sep 2, 2021 @ 9:55am
Mar 14, 2024 @ 10:29pm
12 Change Notes ( view )

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Eccentric Tech - Advanced Shields

In 2 collections by Aelanna
Eccentric Tech
13 items
The Eccentric's Angels [1.4]
148 items
Description
Adds 3 new advanced Eccentric Tech shield belts with unique barrier visuals and hit effects!

Mod Content

Phased Shield Belt - An advanced shield belt with increased shield capacity. It can take more damage at one time before collapsing, but it cannot recharge for several seconds after taking damage. It also recovers significantly faster after being broken.

Modulated Shield Belt - A phased shield belt that is able to synchronize itself with its user's actions, allowing ranged weapons to be used while it is used. It is heavier, has lower overall shield strength, and a longer recharge delay compared to the regular phased shield belt.

Layered Shield Belt - A phased shield belt with a special field generator that projects multiple layers of strong but brittle barriers. When struck, the outermost layer will "shatter" and disperse the energy of the attack, allowing it to shrug off powerful blows and limiting the amount of energy that can be lost from a single strike. It is vulnerable to rapid-fire weapons.

These items can be crafted at the Nanoassembler after unlocking the relevant Eccentric Tech research.

NOTE: The shield indicator UI for Eccentric Tech shows shield strength in actual HP values. The numbers shown may look lower than vanilla shield belts, but vanilla shield belts lose 3.3% strength for each point of damage taken.

This mod requires Eccentric Tech - Core to function:


Combat Extended Compatible

This mod is natively compatible with Combat Extended and will self-patch if loaded after CE!

Credits & Links

The code for these shield belts was adapted and modified with permission from D9 Framework.
135 Comments
Mask of Humble Jun 9 @ 11:53am 
@Aelanna I understand that I just wanted a shield backpack if I wanted to use the belt slot for something other then a shield xD

honest it would be nice to be able to have the ability to make it where if a shield backpack is equipped then you can't equip a shield belt, tho I guess some armors do have shields on them too....
Aelanna  [author] Jun 8 @ 9:30pm 
@Andreas - The only difference between these shields and the vanilla shield belts are in how they take damage and recharge. That, and in the case of the modulated shield belt, the ability to still fire ranged weapons.

For your consideration, Eccentric Tech - Spacer Furniture has systems for automated repair of weapons and apparel including shield belts, even while they're still being worn.
Andreas Jun 8 @ 11:06am 
Do these shield belts deteriorate over time, like vanilla ones?
Aelanna  [author] Oct 1, 2024 @ 3:58pm 
@Mask of Humble - For parity with vanilla, of course. Putting shields in any other slot can result in pawns with more than one shield, which can have unpredictable results in addition to being rather unbalanced.
Mask of Humble Oct 1, 2024 @ 12:24pm 
Why are all shield equipment, belts, why can't we get a backpack version xD
清风 Apr 27, 2024 @ 10:57pm 
Okay, thank you for the answer. Our English is not good, so we can only communicate using translation software
Aelanna  [author] Apr 27, 2024 @ 2:19pm 
@清风 - By "value" do you mean the shield strength? If so, the mod description explains that the indicator on Eccentric Tech shields show their strength in actual hit points whereas vanilla shield belts lose 3.3% strength for each point of damage they take. Thus, a 50 HP phased shield belt has the same strength as a 165% vanilla shield belt.
清风 Apr 27, 2024 @ 7:33am 
Is the value of this shield belt a bit too low? Although the latter two have special purposes, they cannot withstand this value, which is really a bit low
れPURE い.億KiotheCloud四 Apr 25, 2024 @ 1:55am 
@jerry are u sure the weapon isnt like what the tessaron beam graser fires? which ignore any shields.
Jerry Feb 20, 2024 @ 10:07am 
ok, thank you ; )