RimWorld

RimWorld

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Ultima Faction: The Fellowship
   
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Mod, 1.3, 1.4, 1.5, 1.6
File Size
Posted
Updated
1.198 MB
Aug 20, 2021 @ 3:21am
Jul 13 @ 4:19pm
5 Change Notes ( view )

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Ultima Faction: The Fellowship

In 1 collection by Bowen
Ultima Collection
12 items
Description
Yet it was not long before the champion was again facing great evil, this time in the form of an insidious organization called The Fellowship that had insinuated itself into Britannian society.

This faction is based on The Fellowship cult from Ultima VII. I've tried to include everything a fellowship member may need as well as a cultural meme the Triad of Inner Strength.

A note on cultures, they're designed to be randomly generated so there is a limit to what I can force the culture to be with just XML. I've done what I could but if you wish to play as a Fellowship faction you'll need to edit some things yourself when you start to play.

I've included a couple of Fellowship specific relics, a fellowship medallion specifically and the staff can be made into a relic.

The faction itself has but one settlement.. the Meditation Retreat.

In addition to requiring Ultima CORE, I strongly recommend Harmony and Enable Oversided Weapons. These are not a hard requirement for the mod but are necessary for the staff to look as intended.

Mods required
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Ultima: CORE

Known compatibility issues
==========================
None

Known Issues / Future Plans
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Faction leader isn't spawning for some finicky reason.
There will be tweaks and updates at some point.

Please visit the Discord channel for questions and feedback. I will not promise that I will read or even see the steam comments. Thanks.

RimWorlds of Ultima Discord: https://discord.gg/pgSbHce
3 Comments
Bowen  [author] Aug 25, 2021 @ 12:14pm 
Aye Verily! Worthiness precedes reward! BTW: Next update will fix the leader spawn.
The Unknown Guy Aug 25, 2021 @ 9:38am 
Strive for unity!
Bowen  [author] Aug 23, 2021 @ 5:47pm 
Known Issue: Faction leader isn't spawning. Meh.. I'll figure it out..